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snoutmaster

Basic US Soldier P3d Model

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Has any one released a Basic US Army Soldier Model P3d. Not the Russian one from Examples.

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Unfortunately no they haven't. However you CAN get the old MLOD's from ArmA1 and modify them accordingly with all the new stuff. That's what I did in some cases.

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humm ok , but how we make that ????

Every model .pbo are made in different organisation ? there ' s no standard ?

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humm ok , but how we make that ????

Every model .pbo are made in different organisation ? there ' s no standard ?

I think you'll have to clarify your questions in order to get a satisfactory answer.

The game engine requires a very, very, very specific set of criteria for working models.

Some criteria has changed between ArmA and ArmA 2.

For example, all addons, whether community or BIS made, must have the same named selections in all LODs for skeletons. Without these properly created, weighted, and named selections, animations cannot work.

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hummm , it s difficult to translate but my question is :

how we can use the BIS soldier model to make addon ?

(i try to merge head in soldier.pd3) my game crash when i use this new addons

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hummm , it s difficult to translate but my question is :

how we can use the BIS soldier model to make addon ?

(i try to merge head in soldier.pd3) my game crash when i use this new addons

Apparently you can use the example models from ArmA 1 for the time being. I hope BIS will release example models for ArmA 2 soon.

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there' s model Bis for arma2 in release , but it is not directly usable and there is no clear information for use (make pbo with it , make crash arma2)

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Gosh, I'd kill for the USMC officer P3D. I honestly would.

Would you also kill for the p3d with incomplete selection mapping in resolution LODs?

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ho yeahhh , there ' s lot of arma1 model !!.....

thx

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Yeah, they released all of the models for everything in ArmA1 (well, mostly I think). It's kind of a bitch to get them ported into ArmA2 with good quality. The new super shader rvmats, the God forsaken shadow bug, and a plethora of other minor details that grind my gears. ;).

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