icebreakr 3107 Posted December 9, 2009 Spend half hour figuring this one out: I tried running regular arma2.exe instead of P:\buldozer.exe as I tried setting resolution up to 1920x1080. Of course I didn't want to search for CD and run beta\arma2.exe - big mistake. Even when reverted to old settings, Buldozer kept crashing with "Shaders not valid (mismatch of exe and data?)". I've searched for cd and tried regular game and everything works. Tried beta, works. Buldozer? Nopers! It seems that running beta arma2.exe destroys p:\bin\ shader files. Luckly I had a backup and by replacing \bin everything is working again *pheew*. Share this post Link to post Share on other sites
Snake Man 401 Posted December 9, 2009 I have not installed the ArmA 2 tools yet so I don't know, but isn't the buldozer defined as arma2.exe anyways as it is with earlier o2: "d:\arma\ArmA.exe" -window -buldozer -noland -profiles=d:\armatools\armawork\ Share this post Link to post Share on other sites
bushlurker 45 Posted December 10, 2009 In the default visitor install (well, mine anyway), its... "p:\buldozer.exe" -window -buldozer -addons=p:\V3addons.txt B Share this post Link to post Share on other sites
luki 53 Posted December 10, 2009 (edited) There is alredy a thread about that problem and i though my example should be clear enough ;) and Planck explained it in detail. http://forums.bistudio.com/showthread.php?t=91197 (there is a reason of using the buldozer.exe, added the info to the wiki) Edited December 10, 2009 by Atsche Share this post Link to post Share on other sites