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santafee

Spawning Units with triggered SQF

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_soldierOne doWatch markerPos "MarkerMoveOne":

Also not working WTF?!?

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hmm..

i tried you code sinppet JW Custom

it doesnt work for me.. i tried setting 90 deg..

he spawns.. changes to dir 90, then turn back up north, "0" then he starts to watch W..

damn stupid AI..

works fine for me, did it on vanilla arma 1.04... you trying this on beta?

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JW Custom i got 1.04

yes it works with markerpos..

you just need to add a new one :p one longer down south

_somegroup = createGroup WEST;

"USMC_Soldier" createUnit [getMarkerPos "M1", _somegroup,"dude= this", 0.5, "corporal"];

dude doWatch (markerPos "M2");

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JW Custom i got 1.04

yes it works with markerpos..

you just need to add a new one :p one longer down south

_somegroup = createGroup WEST;

"USMC_Soldier" createUnit [getMarkerPos "M1", _somegroup,"dude= this", 0.5, "corporal"];

dude doWatch (markerPos "M2");

Both doStop & doWatch works fine my end!

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omfgggg

FINALLY

Thank you Guys!!!!:yay:

this is one of the things for what i hate arma-.-

but after playing other games im asap back lol

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private ["_GRDspawnpos2", "_grd2post2"];

_GRDspawnpos2 = getMarkerPos "GUARDspawnpos_2";

GRD2group = createGroup WEST;

_grd2post2 = "USMC_DESERT_SOLDIER_Soldier" createUnit [_GRDspawnpos2, GRD2group, "GRD_2=this", 0.6, "PRIVATE"];

GRD_2 setFace "face54";

GRD_2 setPosASL [ getPosASL GRD_2 select 0, getPosASL GRD_2 select 1, (getPosASL GRD_2 select 2) + 2.9];

GRD_2 setUnitPos "UP";

GRD_2 setDir 20;

doStop GRD_2;

GRD_2 spawns perfect then looks 20 degrees, then turns to 0 degrees, then stops at 280 degrees? What and how do I have him face or 'setDir' 20?

I do not want to place a marker and doWatch (markerPos "whatever")

Edited by Meatball0311

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