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dissaifer

Lowering Sound, Stopping AI

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A few things... and I looked.

I am trying to make the intro movie for a mission.

I am trying to play music and the very first scene has a plane.

So, the plane engine is drowning out the sound of the plane and the plane AI is instantly taking off.

I'd like to kill the sound of the engine play the music and not have the plane take off right away.

My first question is how do I do that? The second is where do I put it.

I am a little sad about trying to find stuff for scripting, the wiki has too much mixed information (OPF, Arma 1, Arma 2) and Mr. M, while it is a good guide is for Arma 1, so that leads to some confusion to new people :(

---------- Post added at 10:25 PM ---------- Previous post was at 10:11 PM ----------

ok... learned a very important tip... reload the mission every time there is a change to an external file.

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i guess you could use

PLANE setfuel 0;

then set it back to 1 when needed.

this will stop the AI from taking off since it got no fuel..

if its a fraps movie or something like that your makeing. "Not a Intro or other cut scenes"

there is always the possibility to go in Audio Options and set the Effect Volume to 0 :p

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Thanks nuxil. I'll try init the fuel to zero and then have a trigger give it fuel when I want it. I'll tell you how it goes.

---------- Post added at 11:14 AM ---------- Previous post was at 11:06 AM ----------

Ok... it worked but it had an odd side effect. The AI opened the cockpit because there was no fuel.

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