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RonnieJ

Spawning a dead player...

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Hey guys... ive searched the forums and found some examples but cant get anything to work... I tried the one with the description.ext but I kept spawning as a bird... I made the file - put in the code - made the marker - exportet to multiplayer but still nothing...

Isent there a simple trigger? !alive player spwanTheCrapoutOfHim?? :)

I dont need it to be pretty... I just need the player to repop at the base when killed.

Hope there is someone who can assist me.

Thx

Edited by RonnieJ

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AFAIK the Description.ext way is the only way.

You'll need to have

respawn = "BASE";
respawnDelay = 10;

inside your Description.ext, the number is the time it takes (seconds) to respawn.

After that, you'll need to make a marker (rectangle or ellipse) at the spawn point, with the name "respawn_west" (or east, guerrila, civilian) depending on the team.

Also, a quote from the biki:

For edits to description.ext to take effect in Preview you must first save or re-load the mission into the editor.

edit: ALSO: respawn options don't work from an editor preview, you'll need to export in order to test.

Edited by bhaz
export

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Sure ill try it again but it sounds pretty much like the things I did the last time... The description.ext need to be in the missions folder right? And when I export it I dont need to make another one in the exportet multiplayer folder right? Its all compiled into one file right ? :P

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Absolutely everything inside your mission's folder, ie: C:\Users\*\Documents\ArmA 2 Other Profiles\*\missions\mymission.Chernarus\

will be placed inside the .pbo file on export.

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Still not working :(

In my mission folder I made the "Description.ext" file. In this I put;

respawn = "BASE";

respawnDelay = 5;

Then I load up the game and make the marker named "respawn_west" eclipse 20x20...

Export to multiplayer and startup a game.

Fly up in a chopper and crash... then I get to the bird and the game ends with a debriefing :confused:

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Trying to think simple here cause it all looks right. Have you tried exporting under a different name incase its not overwriting correctly?

If you want you can upload the mission somewhere and I can take a look.

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do you know how I can set the number of respawn? For example I want maximum 5 resp for person... how I can do that? Thx :)

P.S.: try with only incon 1x1: The respawn don't work in preview! You must try it on the server!

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