M3th0s
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:eek: I think you are the only one who respected the runway directions and ICAO signals! :eek::eek: All my respect! Thank you for this AMAZING airport! Please, why you don't release a packet with airports objects? In my signature you can find my little project and it will be wonderful if it's possible use theese objects!
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Vehicle towing script
M3th0s replied to rundll.exe's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Don't say this! I love your work in ArmA 2, without your script the carrier is useless... You spent a lot of time in this work so I hope you finish it... maybe not now. I think a lot of modders/makers have got this problem, for example Fortran: http://forums.bistudio.com/showthread.php?t=83459 he has done a good job with the F117 but after Alpha release he stopped (I think) work on it, me too, 2 months ago, but now I come back to my work and I feel power! :asd: By the way I've got Win7 too but the game runs normal.... Yes: it can runs better but it's ArmA... -.- So don't demoralized yourself! :D -
Vehicle towing script
M3th0s replied to rundll.exe's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hi RUNDLL, do you remeber me? :P So I'm still working on my mission but I've got some problem with your script: on land it work fine, not in MP only in single :( I hope you can develope the multiplayer version soon!, but on the LHD the planes-helicopters jump 2 or 3 times and then explodes! How I can fix it? This is very big problem for me because I need this script for this mission :butbut: EDIT: I found the problem... an error in the init of an airplane, this is the init: :bounce3: -
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Hi all, little update: now I'm working on Kuznetsov (the Russian carrier), the USS Bataan it's complete. About the airport it's near to the alpha release but there are some problems I have to resolve. Knowed bugs: - shadows don't work on Krasnostav airport - small error at the initial screen (press ok) because I used the ammo cart for ArmA 1, but this isn't a problem. - I used the command "delete objects" so if you want restart the map don't use riassign 4 new images about the progress on the 2 carrier... http://img651.imageshack.us/gal.php?g=arma22010012815241381.jpg
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Hope the cockpit coming soon! :P
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excuse me for the long time of my absence... I've got some troubles on the work so I stopped work at this project some weeks ago. But there are good news: I'm going to release 2 versions of this airport, the first with only the airport, the second with 2 aircraft carrier (Russian and American) but for play the second you need: Ammocart http://www.armaholic.com/page.php?id=2270 F16 http://www.armaholic.com/page.php?id=5900 H53 http://www.armaholic.com/page.php?id=6879 Flare http://www.rkslstudios.info/downloads/rksl/231-arma2.html Kuznetsov http://www.armaholic.com/page.php?id=8254 I'm looking also for the towing script (it doesn't work fine in multiplayer). For the grass on the runway I used the "invisible road" but then there is a problem with the shadows, maybe in future versions I'll fix it! So the project it's at 80% but since I don't have idea when it's finish... soon! p.s.: I think the only way for fix the grass on the runway it's use Visitor 3 and make the airport, but it's not very easy!
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Sands - 41km Desert Terrain
M3th0s replied to [aps]gnat's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
:eek: asd I used "runway_beton" to simulate the 2 stopways so I don't used the runways heads: http://img230.imageshack.us/i/arma22009120215183490.jpg/ http://img137.imageshack.us/i/arma22009120215222943.jpg/ If we take, for example, the 4 airports (without the central one) the directions of runways are: -36°; 18° -27°; 09° http://img4.imageshack.us/i/arma22009120215491931.jpg/ in ArmA I there are the runways number 27 and 09 (you can find them in Panthera Island for ArmA II o in Sahrani) so you don't have to make theese... only, if you want, the 36 and 18. I want give you a hand with this work but unfortunately I don't know anything about visitor 3 and pbo files! ah for the central airport you need 06° and 24° heads... I think this map is very beautiful with or without the right runways' heads but if you make them it's more realistic! :rolleyes: however thank you for map! -
Throttle & Afterburner control in planes
M3th0s replied to aus_twisted's topic in ARMA 2 & OA - SUGGESTIONS
up .... -
Throttle & Afterburner control in planes
M3th0s replied to aus_twisted's topic in ARMA 2 & OA - SUGGESTIONS
Any bad news? I've got same problem with my joystick so I serached on google and this topic is result... :S I hope someone can fix it! Thank you! -
Sands - 41km Desert Terrain
M3th0s replied to [aps]gnat's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hi Gnat.... wonderful map but... could you give realistic numbers at the runways please? Because 2 runways with the same number are impossible! http://img98.imageshack.us/i/sandsc.jpg/ (I know there are only 2 runway head in the editor :S or maybe don't use the numbers... :butbut:) Thankyou! -
Looking Good! a small suggestion... if you want make an airport be careful about the numbers of runways! http://www.coryat.com/faa-pp-written/50.jpg In arma II editor there are only 15° & 33°! (it's nice map but...) This is impossible! :eek: http://www.armaholic.com/pfs.php?m=view&v=4-sandsc.jpg
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Vehicle towing script
M3th0s replied to rundll.exe's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thank You! :D -
It's C130 Fix... u can find it in the description of the addon! -------- Excuse me for delay about the release date but I was in England for 2 weeks... Now I come back at work! :)
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Studio Sarmat presents - Pack AN-2 aircraft
M3th0s replied to SMERSH's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Super! Thank You!