[aps]gnat 28 Posted September 19, 2009 For some weird reason I can't get a background picture to display/overlay the terrain display in Visitor - Its a BMP file of the texture terrain - select Background Images in the dropdown box - call it X1 or something - selecy the BMP file (in source directory also) - leave X n Y as 0 0 - increase length and hieght to various values (less than total width) - play with various values of Transparent I get a clear hashed area on Visitor, but it doesnt seem to matter if I toggle the "BK" button or not, I still get nothing displayed ..... Should be simple! What am I doing wrong? Thanks. Share this post Link to post Share on other sites
beton 2 Posted September 19, 2009 Well usually i have my background pics always in the same resolution as my sat_lco. I just put them in a Photoshop-layer, resize them, drag them till i fits and then save that layer as whateveryoulike.bmp. This always worked for me... I hope that helped Share this post Link to post Share on other sites
Alliexx 10 Posted September 19, 2009 I have asked it before too, nobody replied. For visitor 2 it worked, in visitor 3 it don't. Edit in 3d, place stuff in 2d, life is a bittch. Later, Allie Share this post Link to post Share on other sites
plumose 219 0 Posted September 19, 2009 it works with the sample map, so im sure it works in V3. Share this post Link to post Share on other sites
luki 53 Posted September 19, 2009 (edited) It works, be sure you use 32 bit bmp and the bmp needs to be in your /source foldier Edited September 20, 2009 by Atsche Share this post Link to post Share on other sites
plumose 219 0 Posted September 19, 2009 (edited) i cant seem to load the bmp? is there a drop down list to import the background ? it works fine with the samplemap2 ..........thanks if u could help Edited September 19, 2009 by plumose 219 Share this post Link to post Share on other sites
beton 2 Posted September 19, 2009 @ plumose: The dropdown is in the window where you can select your objects @SgtAce: i have 24 bit Bmp, but it seems that you can only have 2 or 3 loaded at a time. If you want to switch you have to delete one and load another one thats how it works for me so far Share this post Link to post Share on other sites
plumose 219 0 Posted September 19, 2009 @ plumose: The dropdown is in the window where you can select your objects@SgtAce: i have 24 bit Bmp, but it seems that you can only have 2 or 3 loaded at a time. If you want to switch you have to delete one and load another one thats how it works for me so far thanks Share this post Link to post Share on other sites
[aps]gnat 28 Posted September 20, 2009 OK thanks guys, but none of that worked, but I found the issue, that others may also have. It doesn't like P drive !! I've had to select the BMP file (24bit, not that it seems to matter I suspect) by NOT using the mapped P drive way of selecting. I've had to go direct to the equivelent C drive location of the BMP and select it there. Comeon BIS, about time you fixed the buggy bit of software. Share this post Link to post Share on other sites
plumose 219 0 Posted September 20, 2009 i found if u get your background image in ,a mesh comes with it,but if u save it & then go back in v3, the bmp shows up,but dont mess with the opacity,because it gets the mesh back . Share this post Link to post Share on other sites
Waterman 0 Posted September 21, 2009 What resolution is your bmp file? Not sure of exact figure at which it doesn't work, but for me it seems anything over say 15,000 x 15,000 pixels wont show as a background image. Anything less and its fine, as long as its a multiple of your Sat map. I personally just make the bmp half the size of the Sat_LCO.png. Just to state it again, i'm not sure of the exact pixel dimensions that it wont work. Make the width and height the same size as your Sat_LCO.png (this will stretch the bmp to fit the island size, although it will be a bit pixellated but works good as a guide.) Share this post Link to post Share on other sites
[aps]gnat 28 Posted September 22, 2009 2048x2048 is all I'm trying to use. Once you avoid using the P drive, all works well. For some reason it seems to make a copy of your BMP file in the root directory of the project also !? All in all, somethings a bit screwy Share this post Link to post Share on other sites
Nephris1 10 Posted November 13, 2010 (edited) I am sorry for digging this old thread. But, when i am right it is possible to create a background image in visitor for easier orientation. I read the visitor manual, but i cant find the button to implement it. This thread didnt help me out neither, so any hints, where i can import a background image? edit: Well....got it... for everyone havin the same prob view -> mark "panel of objects" choose "Background images" from the dropdown menu and choose your background.bmp. Edited November 13, 2010 by Nephris1 Share this post Link to post Share on other sites