bigbigmek 10 Posted August 28, 2009 Hi, all first my english is not very good. i want to stard modding, just some small config changes. example: i want to changes the weapons of the a10. so i make ... class A10:plane{}; class MyA10:A10 { } but where can i find the orignal code of the a10, because i can't change antyhing without knowing the orignal values. Share this post Link to post Share on other sites
Inkompetent 0 Posted August 28, 2009 It's in the ArmA2\AddOns\a10.pbo You just need cPBO or some similar tool to unpack the .pbo archive, and Kegetys' unRap or whatever derapifying-tool to unbinarize the config.bin file. Then I'd recommend Notepad++ or some other more proper coding tool to open the .cpp and .hpp files, because the standard notepad can't handle the endlines. Share this post Link to post Share on other sites
bigbigmek 10 Posted August 28, 2009 thanks. i found this 2 lines weapons[] = {GAU8, "MaverickLauncher", "SidewinderLaucher_AH1Z", "BombLauncherA10", "FFARLauncher_14"}; magazines[] = {"1350Rnd_30mmAP_A10", "2Rnd_Maverick_A10", "2Rnd_Sidewinder_AH1Z", "4Rnd_GBU12", "14Rnd_FFAR"}; but how can raise the count of mavericks to 4 or more. i have delete the entry for bombs and FFARLauncher weapons[] = {GAU8, "MaverickLauncher", "SidewinderLaucher_AH1Z",}; magazines[] = {"1350Rnd_30mmAP_A10", "2Rnd_Maverick_A10", "2Rnd_Sidewinder_AH1Z"}, and what should i do now. can anyone help me? Share this post Link to post Share on other sites
PuFu 4600 Posted August 28, 2009 you can either add another magazine of 2Rnd_Maverick_A10, or define anew magazine, say 4rnd_Maverick_A10, and change the count of that Share this post Link to post Share on other sites
hamis 0 Posted August 29, 2009 Next you have to find "class CfgMagazines" and then just edit "count" for any weapon you want. Share this post Link to post Share on other sites
bigbigmek 10 Posted August 29, 2009 add another magazine works but look not good. in game the maverik launcher has 2 shots and another magazine when i have shot the 2 rockets, i get another 2, but the problem is every time i shot an magazin empty the rockets jump around the weapon slots and this looks not good. pufu: have you a link or can you say me how i can add a new magazine? hamsi: where can i finde the class CfgMagazines? Share this post Link to post Share on other sites