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wiper

Setting Param1/2 using the dedicated server tempate ?

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Does anyone know if and how f.e. two different TitleParam settings (description.ext) can be changed for the same mission running twice in the mission cycle of a dedicated server ?

In detail,

here is what I'd like to achieve and how I tryed it out yet:

1st I have a mission with one working Param set (TitleParam1 is either 1 or 2. Works flawlessly on a game server).

2nd I'd like to have this option also available on a dedicated server.

Therfore I created a template containing two mission classes containing the same mission but different Param settings:

class Missions {
   class Cipher_TF
   {
       template = Cipher.Chernarus;
Param1=1;	
   };
   class Cipher_SO
   {
       template = Cipher.Chernarus;
Param1=2;	
   };
};

Problem now is that

1.) the mission shows up always with Param=1 set, regardless if cycled through or voted for the next.

2.) using admin rights I cant set Param1 too, or at least I cant see any impact when typing #Param1=2

What am I missing ?

Anyone maybe has an idea if those TitleParams can be even voted for directly (undocumented) ?

Thanks !

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small *bump*

actually not a nice title, i know

still, no one ?

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param1 and 2 still doesn't work with 1.03 ded.server forcing us missionmakers to create massive missionpacks and keeping millions of folders up-to-date.

Getting a little tired on BIS, they used to be so good in OFP, no idea what happened. Full speed ahead into Arrowhead and ArmA1 still on beta patch - the huge credit they had with me is suddenly a null value.

Sad, really.

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Do you have the params set up in your discription.ext?

Taken from Xeno's Domination map..

valuesParam1[] = {50,60,70,90,2,4,6,8,10,12,14,16,18,21};
defValueParam1 = 21;
textsParam1[] = {"West Route","South Route","East Route","Complete, ordered","Random 2","Random 4","Random 6","Random 8","Random 10","Random 12","Random 14","Random 16","Random 18","Random 21"};
titleParam2 = "Time of day:"; 
valuesParam2[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23}; 
defValueParam2 = 5; 
textsParam2[] = {"00:00","01:00","02:00","03:00","04:00","05:00","06:00","07:00","08:00","09:00","10:00","11:00","12:00","13:00","14:00","15:00","16:00","17:00","18:00","19:00","20:00","21:00","22:00","23:00"};

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Thanks, [ASA]ODEN !

Do you have the params set up in your discription.ext?

see the OP:

1st I have a mission with one working Param set (TitleParam1 is either 1 or 2. Works flawlessly on a game server).

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