crawl55 10 Posted August 17, 2009 I have followed every tutorial out there and even tried to load the sample map from BIS and I get the same error and no textures load in bulldozer. The error is cannot load material file ca\xx\data\layers\p_000-000_l00_n_n_n.rvmat. Please help. What am I doing wrong? Share this post Link to post Share on other sites
icebreakr 3159 Posted August 17, 2009 make sure you don't have "binarize" option checked when compiling. Share this post Link to post Share on other sites
crawl55 10 Posted August 17, 2009 I imported the satellite and mask and checked the text option. Other than that, I am clueless! Share this post Link to post Share on other sites
OChristie 0 Posted August 17, 2009 Try Removing CA from all file paths Share this post Link to post Share on other sites
crawl55 10 Posted August 17, 2009 still no luck, I just had to move everything out of the CA folder to import the sat and mask. Could there be a path wrong with my Visitor 3?? Iam using the steam version of ArmA 2. Share this post Link to post Share on other sites
Waterman 0 Posted August 17, 2009 Sounds like a path problem. How is your island folder setup? Why did you move everything out of your CA folder to get Satellite and Mask, you should not have to do this? Share this post Link to post Share on other sites
crawl55 10 Posted August 18, 2009 I was just trying what was suggested. I have all my folders setup under the p:\ca\... Could I get this error because I am using steam? Share this post Link to post Share on other sites
Waterman 0 Posted August 18, 2009 Should not be P:\CA\ just make your island folder in P:\ ie. P:\Your_Island_Name\... Share this post Link to post Share on other sites
.kju 3245 Posted August 18, 2009 Yep. Do NOT put stuff into CA. Instead use: p:\YourOFPECTag\YourProjectName\ p:\crawl\crawl_desertstorm\ To learn stuff, read: DevelopmentSetup. More in Community Modding Bible. Share this post Link to post Share on other sites