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Shjon1000

Modules.

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Hi

I was messing with the ambient civillian modules last evening and was wondering if you put more than one of the same if it will increase the amount of people it would produce. I have heard some say it just dont create enough. I am at work and unable to test it at the moment.

Thanks for your answers. :D

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Hurray for auto-shortening links! :D

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Wow guys, really useful responses...*

*like this one

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Wow guys, really useful responses...*

OKOK.... just couldn't resist it....

And this IS the wrong section, but at least an attempt at an answer.....

The documentation for the modules is still sketchy at best, and I haven't had time to check it out since the new 1.03 introduced some "inconsistencies" to my setup...

However - I do remember reading in the Wiki that one ambient civ module was all you need to place.... the civ's being a little thin on the ground was - I think - due to the "carbonite bug" where they were actually spawned - just frozen in doorways, so you didn't see them walking around and thought there were very few being generated....

I THINK this issue was at least partly addressed by the new patch, but I haven't had time to check it out in detail yet though...

B

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