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Lovehandles

Running a not native resolution helped me.

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I had this weird problem where it looked like I if my AA and AF would'nt kick in.

Sometimes my graphics looked great and in some other places it looked like crap. I was running this on 1680 x 1050. I've changed that to 1470 x 917 (22").

My game now looks great and plays great. Don't know what kind of FPS I have but if feels really smooth.

But...I find it pretty weird to be honest.

Edited by Lovehandles

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I had this weird problem where it looked like I if my AA and AF would'nt kick in.

Sometimes my graphics looked great and in some other places it looked like crap. I was running this on 1680 x 1050. I've changed that to 1470 x 917 (22").

My game now looks great and plays great. Don't know what kind of FPS I have but if feels really smooth.

But...I find it pretty weird to be honest.

lowering resolution is a good way to get a smoother game, as long as you can scale it down with out blurring, from your native.

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I remember that the default setting was the one i'm using now.

Texture detail and Video memory options are on NOrmal. I don't have any High or Very High settings to choose from.

Running this game on a GTX285.

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A little further testing. Don't like my own idea anymore because in a distance it's too blurry.

But now I changed Tripple buffering On and Force Vsync On. Now I have the blur I want and the sharpness.

Still my Texture detail and Video Memory High settings are nowhere to be found.

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Are you sure the ArmA.cfg file is showing the proper VRAM amount for that GTX285?

I know it didn't detect properly for my 295 and initially I didn't see the high or very high settings.

Take a look at the nVidia stickie to see if there aren't others with your card that may have worked this out.

AFAIK the VRAM = the actual amount of GPU memory in bytes and the NONLOCALVRAM = your page file size but check through that thread to confirm.

Generally running at native resolutions is the most efficient way to go.

Best of luck

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Mine shows something like below. I use these settings in a Read-Only config. In-game I set my AA to Low.

But to be honest, I don't know what VRAM I have to use for my 285. So much info in that thread.

language="English";

adapter=-1;

3D_Performance=-180000;

Resolution_Bpp=32;

Resolution_W=1680;

Resolution_H=1050;

refresh=60;

Render_W=1680;

Render_H=1050;

FSAA=0;

postFX=2;

HDRPrecision=8;

lastDeviceId="";

localVRAM=1059127296;

nonlocalVRAM=2145615872;

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The 285 has 1 GB of VRAM on board right?

1 megabytes = 1,048,576 bytes so multiply that by 1000 for 1GB and the entry for localVRAM in the ARMA2.CFG file would read:

localVRAM=1048576000

nonlocalVRAM=(the size of your page file)

AFAIK this is the correct setting but double check that nVidia stickie thread to see how they've got it worked out.

I don't recall now if it was this that brought the high/very high settings up or not but I believe it was.

Good luck and enjoy the game.

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Edited by Akilez
If it wasn't for typos my life would be damn near perfect.

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Thanks...the game itself is....awesome. Can't remember a title with the same replayability.

I think I have the perfect setting for my system now. I will look further into that Nvidia thread.

Now the only thing I wish for is a good and simple basic instruction guide about HOW to make a scenario. For example; I have 3 Squads and they all have to go to the same waypoint..how do I do that? Right now i'm making 3 different waypoints.

But that's another topic.

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I have a gtx285 and 3,25 gigs of ram and the game plays fine. It always did actually.

I set pp effect and AA to low. The rest are set on high and my viewdistance around 3000.

Had no problems whatsoever!

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