Wire 0 Posted August 3, 2009 Hi, Im aiming to make a real simple snatch and grab special op where a patrol goes in, locates the target and obviously captures him and extracts him with the helicopter. QUESTION: how can i add an action to which when i walk up and chase after him (as he would naturaly have no weapons a flee) and get close enough a drop action will appear which says "Arrest", and after activating it he will initiate a 'arrest animation action' then join my team so that i can control him? SIDE QUESTION: In this mission, i also wanted it to be that there are 3 likely places that he might be. The point in the operation is to go in and investigate all 3 suspected locations and identify if he is there or not. I played with the probability likeliness concept but that leads to either having him in 2/3 places, or sometimes not at all (which sadly can be too realisitic when its a 2 hour long sneak mission =.=). Is there a way of programming it so that he will spawn in only one of the 3 given locales garanteed? and is it possible to add an "informant" that u can go to instead that will immediately tell u which of the 3 he will be in which would shortcut the op so that u dont have to go bush bashing thru to all 3 locales? Cheers Share this post Link to post Share on other sites
f2k sel 164 Posted August 3, 2009 (edited) There are a couple of possible answers to some of this in the editing forum. http://forums.bistudio.com/showthread.php?t=82474 I'll add the answer to the side question in the above link. Edited August 3, 2009 by F2k Sel Share this post Link to post Share on other sites
PuFu 4600 Posted August 3, 2009 this is the config and scripting part for addons. If your question is mission related go here: http://forums.bistudio.com/forumdisplay.php?f=93 Share this post Link to post Share on other sites
Wire 0 Posted August 3, 2009 OK cheers, i transfered it to the new thread. this can be deleted now thanx Share this post Link to post Share on other sites