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Uranium-235

No ironsights for grenade launchers?

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I tooled around with America's Army 3 for a while and was impressed... by the fact that it's the first game I've personally seen where the post sight for grenade launchers was accurately used and modeled.

I was equally disappointed by the arcadey implementation of the 'shoot from the hip' style of grenade launcher aiming in ArmA2.

How come we didn't get real post sights? :(

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I don't think the engine can support the sort of adjustments of ironsights needed to properly simulate a grenade launcher sight, which is a shame (I too was impressed by how AA3 dealt with them). I always leave the Grenadiering to the AI, Kentucky Windage doesn't work well with a single-shot grenade launcher and a short supply of ammo.

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Hi Uranium-235

Err you do.

Press default key number pad [0] or double right click.

You get this view

[iG]http://wolverine.cameron.edu/~ac113448/misc/M203Ranging.jpg[/img]

I refer you to the source thread:

http://forums.bistudio.com/showthread.php?t=80754

Kind Regards walker

What the... !

All I ever managed to do was hold it at the hip, or zoom in a little held at the hip.

That's better (but still not TOTALLY accurate :p).

Edited by Placebo

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I don't think the engine can support the sort of adjustments of ironsights needed to properly simulate a grenade launcher sight

The engine is capable.

Only takes some tinkering with freelook and non-ironsight mode.

You can clearly change your viewpoint towards that GL meter and the forward sight of any rifle/barrel - just needs some truly big brainstorming by BI and we´d be there.

But a tiny feeling tells me this is´nt gonna happen anytime soon.....

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Doesn't seem to work with the M4/EOTech at all, leaving you guessing at pretty much everything.

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[iM]http://wolverine.cameron.edu/~ac113448/misc/M203Ranging.jpg[/img]>100kb

Excuse my quoting of pictures, but the question is about the picture itself - is there a way to estimate the range to the target using the sights? Looks like you have some way of doing it there, but I don't quite follow it.

Edited by Placebo

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Excuse my quoting of pictures, but the question is about the picture itself - is there a way to estimate the range to the target using the sights? Looks like you have some way of doing it there, but I don't quite follow it.

Well it appears a man 100 meters away would fit between the two sawtooth ranges shown there. Presumably then you'd simply put the 'top' of the sight where he's drawn "100 Meters >>" (shouldn't it be in yards? It *IS* American hardware :)) over the target and you'll hit it.

While this is a sort of workable sight, it's not at all how the real sights operate. Realistically, where it says '1' on the sight itself means '100'. The sights AS YOU SEE THEM IN THAT PICTURE are aiming at 100 yards away, because the front posts on the M4 rifle itself are lined up with the sawtooth that's labeled '1' on the grenade launcher's sights. This means you'd hold it at the angle depicted, only with the front post directly over the target, and it'd be 100 yards.

For 200 yards, you'd angle your rifle upwards a bit, meaning the front post would 'climb' to the '2' drawn on the sight.

I'm not sure what the '150' and '200' on the right side is though.

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You can also use the map to determine range. Say you want to lob a 203 into a house an unknown distance away. Look at your map, compare your position to the position of the house. Zoomed in, each square is 100 meters. So if the house is 2 squares away on the map, the range is 200 meters--so you line it up with the lowest aperture on the leaf sight.

The ACE mod had a nice range system which was very helpful for grenade launchers, and it should be in the upcoming ACE 2.

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I'm not sure what the '150' and '200' on the right side is though.

The picture means that if a standing man has his feet on the "measure line" and his head on the '150' or '200' line then he is 150m and 200m away respectively. It's confusing because the 100m ranging gap is between two adjacent ladders while the 150m and 200m ranging gap is between the measure line and the two shown reference points.

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It feels like cheating and will hopefully get removed from expert difficulty, but opening the command interface not only gives IFF, but also gives range to target.

As for the picture, I think the intention is that if you place a man's feet on the "measure line", then if his head reaches the "150m" line he's at 150m, and if his head reaches the "200m" line he's at 200m.

EDIT: Frederf beat me to it.

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Well it appears a man 100 meters away would fit between the two sawtooth ranges shown there. Presumably then you'd simply put the 'top' of the sight where he's drawn "100 Meters >>" (shouldn't it be in yards? It *IS* American hardware :)) over the target and you'll hit it.

I was thinking that, just wanted to confirm.

Btw - the US military, unlike the rest of the country, is rather fond of the metric system. That's why for example, '1 click' is a kilometer, not a mile, and they officially use metric measurements for ammunition calibres.

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Btw - the US military, unlike the rest of the country, is rather fond of the metric system. That's why for example, '1 click' is a kilometer, not a mile, and they officially use metric measurements for ammunition calibres.

Not everything. A lot of stuff on the F-15E is measured in feet. You can toggle certain things so you don't 'oops' drop a bomb 300 feet in front of the Canadians instead of the 300 meters :)

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I was equally disappointed by the arcadey implementation of the 'shoot from the hip' style of grenade launcher aiming in ArmA2.

(

Actually you don't shoot the M203 from the shoulder in real life but by putting the buttock tight under your armpit, otherwise your shoulder will be blue and purple after a couple of rounds. I know I had it, I was a grenadier for 6yrs. I used the quadrant sight, which was I've found much more accurate to aim with. I wouldn't go anywhere without it, if I'd be a grenadier.

37MMQUAD.JPG

20060626-004.gif

Quadrant Sight Assembly. The quadrant sight assembly, which attaches to the left side of the rifle’s carrying handle, enables the grenadier to adjust for elevation and windage. This assembly consists of the sight, mounting screw, sight latch, rear sight aperture, sight aperture arm, front sight post, and sight post arm.

http://www.armystudyguide.com/content/army_board_study_guide_topics/m203/m203-components.shtml

23310043.gif

Edited by Rapier

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Quadrant sights don't really get used nowadays. Why I'm not sure - as they're not really used anymore I had no experience with them. Not like we got much m203 ammo to train with in the firstplace anyway though.

The "under the armpit" only holds for the longer ranges. At something like 100m it's more comfortable (at least for most people) to keep it at your shoulder...

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