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Darkblade9116

how do i radio in units?

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hi,

this is my problem: if i want a heli to go for its waypoint bij radio activation how do i do that?

cuz i tried a trigger sign (activation: radio alpha) and i synchronised the waypoint to the trigger....

pls help

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IDK about Arma 2, but in Arma 1 you have to put this into the init line of the heli's waypoint:

this stop true

Then put this into the "on activation" field of the trigger

heliname stop false

That should work

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Try placing an extra move waypoint before the one you want to be activated by trigger (can be very very close to it) and synch that one to the trigger.

For example placing a chopper with a move waypoint 200m away, synched to a trigger will have no effect. It will always go to that waypoint.

Placing one with a move waypoint 1m in front of it, a second 200m and synching the first one to the trigger will have the desired effect.

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LockWP true/false

http://img31.imageshack.us/img31/1332/chopperhold.jpg

First waypoint of chopper

http://img149.imageshack.us/img149/7672/firstwaypoint.jpg

then the trigger

http://img194.imageshack.us/img194/4498/trigger.jpg

Illbeback

Chopper called cc1

Ok this works as long as the unit has a radio with him.

Let me try some else, ill be back again.

Sorry, more info, the waypoint hold does work, the radio trigger does not work.

So if you want some unit to stop at some waypoint, then in the waypoint init you write: unitname LockWP true

Now with a trigger you can just call : unitname LockWP false (in the on activation of the trigger)

Look at this, this is a nice trick.

Unit waypoint are : move/move/cycle/hold/move/move/cycle/hold/move/move/cycle/hold/move/move/cycle.

All HOLD waypoints are synchronized with a trigger.

http://img263.imageshack.us/img263/2554/repeat.jpg

Later.

Allie

As long as the unit have a radio on him he will be able to radio the trigger, this does work.

Edited by Alliexx
Cont. Expl.

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The AI will always go to the first waypoint. Syncronize your radio trigger to the first waypoint. Then you create another waypoint of where you want the helicopter to move to, and so on.

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