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The factor that makes ArmA 2 different

What is the most critical factor that makes ArmA 2 different?  

35 members have voted

  1. 1. What is the most critical factor that makes ArmA 2 different?



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What do you think is the most critical factor that makes ArmA 2 different from other shooters?

Ultimate Realism? Unique Gameplay? Superb Graphics? Tons of Mods? Or Anything else?

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Ultimate Realism? Unique Gameplay? Superb Graphics? Tons of Mods? Or Anything else?

Yes .

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In the absence of an "All Of The Above" option, count me in on "etc" then...

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Tons of bugs and unplayable out of the box for many. I mean unplayable with black Receiving... screen nearly all the time.

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Since the game is so incomplete and bugged, there's always this intangible "future version" of ArmA2 that's so great in all of our personal imaginations and hopes. The current state of creative errors and 24/7 Evolution servers is too depressing to acknowledge as the actual ArmA2. The potential ArmA2 after magic mods and unprecedented patches is a far more cheery thing to think about so we think about that.

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When the tactical game server is up I will find it to be a much more fun game. *Sigh* evo is such a bad mission for a realism game. Warfare is a mess also. I miss the "you die its over" missions from the tacgame servers.

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