eskimo jackson 0 Posted March 13, 2002 i followed the tweaking guide on 3d spotlight (i think that was the website) .. performace got blasted beyond believe .. no kidding , real boost ... only thing is , ever since i messed with it i have messed up graphics like this : does anyone know what setting in the OFP preferences tool adjust/fixes those faults ? or is it because i switched to direct3d HW T&L ? have a geforce2 mx400, p3 500, 128mb ram thanks for your help Share this post Link to post Share on other sites
theavonlady 2 Posted March 13, 2002 Give us the details of your settings in both the OFP preferences program and in VIDEO SETTINGS from within OFP's OPTIONS menu selection. What drivers are you using for your GF2? If you swith back from HWT&L to D3D, does the problem go away? Share this post Link to post Share on other sites
R. Gerschwarzenge 0 Posted March 13, 2002 I believe you have changed your colour depth from 32bit to 16bit. Share this post Link to post Share on other sites
theavonlady 2 Posted March 13, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (R. Gerschwarzenge @ Mar. 13 2002,10:57)</td></tr><tr><td id="QUOTE">I believe you have changed your colour depth from 32bit to 16bit.<span id='postcolor'> That would indeed remove 50% of the balaclava's wool content. Share this post Link to post Share on other sites
theavonlady 2 Posted March 13, 2002 Maybe it's moths?! Share this post Link to post Share on other sites
Morph 0 Posted March 13, 2002 Or a second hand resistance one? Share this post Link to post Share on other sites
ICE Breaker 0 Posted March 13, 2002 lol, ussualy when i have graphics probs i alt tab out and back in. but OFP uses DX if u been switching that would definatly be the prob, switch back and 90% chance it would work again. Share this post Link to post Share on other sites
dvrabel 0 Posted March 13, 2002 Looks like a lack of Z-buffer precision. Either turn on the W-buffer or go back to 32bit color depth. Failing that it could be the balaclava polycount has been reduced so it doesn't fit properly anymore. Tweak settings upwards until the glitches go away. David Vrabel Share this post Link to post Share on other sites
eskimo jackson 0 Posted March 13, 2002 it was the color depth changed back to 32 now it is fixed didnt even remember having changed something there ... thanks alot people Share this post Link to post Share on other sites
Mister Frag 0 Posted March 13, 2002 When I read about switching to 16-bit graphics in the OFP tweaking guide, I knew it would cause trouble. By the way, there are a couple of other things in the guide that make absolutely no sense. Share this post Link to post Share on other sites
eskimo jackson 0 Posted March 13, 2002 i think switching to HW T&L was a good idea though considered i havent got the fastest cpu and not all that much RAM. but 64mb on the VidCard .. what didnt make sense in the tweak guide if i may ask. i had no idea about all the settings so i thought it was at least usefull to get an explanation what all the single things are acctually doing. Share this post Link to post Share on other sites