Jump to content
Sign in to follow this  
Chunk3ym4n

Orange-yellow bushes are complete fps killers

Recommended Posts

Problem of billboard based technology is that it does not alow any kind of interaction, we need to destroy trees by tanks for example. Not possible with billboards that always rotate to face to you without very strange artifacts. There are also other problems like not possible to cast real shadows or use direct lighting as volume is not represented by correct geometry shape.

I will look on that problematic orange tree.

Ah, I never thought of that at all :). And good to hear you are looking into the matter at hand.

Could a different setting for foliage detail be possible? I think many players would like to see units and buildings in full detail but reduce the foliage detail a bit (I guess even 2nd LODs for foliage would look great). Something like the "Object Detail" we have now, but for foliage only. Maybe at the same time make individual settings for units and buildings too.

Share this post


Link to post
Share on other sites

@Norsu

What I would like to see in the video options:

Unit Viewdistance: This would stop Aircraft from dissappearing at short distances

Get rid of Object detail and replace it with Fine Details: Decals and such

Units Details:

Building Details:

Vegetation Details/density:

and while you're at it give us Motion blur option.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×