sealion 0 Posted March 10, 2002 I am trying to creat a mission were infantry sqads land on a beach from boats.  each boat can transport 6 soldiers, and you are aloud 12 units per group.  So I want to have a 12 soldier infantry group transported by two boats.  But I can not start the mision with the players in the boat unless the boat it part of the group.  which will mean a smaller number of sodiers. If there is a way to separate the boats from the group when they reach the land.  then I can join two groups.  I have tryed joining the groups with the baots included, and this just makes a mess. Please help Share this post Link to post Share on other sites
Reverend L3 0 Posted March 10, 2002 You're all frowns today, Drak. Share this post Link to post Share on other sites
kegetys 2 Posted March 11, 2002 Umm... To get them into two different boats, dont make the boats part of the group the soldiers are in. Instead, name the boats, ie. "boat1" "boat2" and to the init fields of the solders put in "this moveincargo boat1" or "this moveincargo boat2" to get them sitting in the boat at the beginning. Share this post Link to post Share on other sites
necroman 0 Posted March 11, 2002 WEEE u helped ME there Btw... im a n00b at that stuff (much better when i have a BSP rendering engine in me hand) how do u make multi player missions... do u set 1 player as player and the rest to playable or how? Share this post Link to post Share on other sites
KingN 251 Posted March 11, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ Mar. 11 2002,17:23)</td></tr><tr><td id="QUOTE">Umm... To get them into two different boats, dont make the boats part of the group the soldiers are in. Instead, name the boats, ie. "boat1" "boat2" and to the init fields of the solders put in "this moveincargo boat1" or "this moveincargo boat2" to get them sitting in the boat at the beginning.<span id='postcolor'> heh, I already wrote that yesterday on the other topic with the same title and by sealion but oh well... Â Share this post Link to post Share on other sites