karstux 10 Posted June 23, 2009 (edited) Hi, I'm having trouble getting the game to play. I received the game in the mail today, installed, patched to 1.02 and was greeted with a glaring bug. It seems as if different mip map levels "fight" with each other, resulting in flickering or missing textures. I've uploaded a sample to youtube here: http://www.youtube.com/watch?v=6DaoX1l6wy0 Does anyone know a possible fix? I'm playing on Vista 64, GeForce GTX 260 with the latest driver. Thanks in advance. Update: After reverting from GeForce 186.16 to the older 181.22, and selecting "Default" for the video memory setting in the game config, the problem appears to be fixed. Even so, a bugfix from BIS is neccessary - I'm not willing to stay at this driver version forever. Edited June 23, 2009 by karstux Share this post Link to post Share on other sites
S!fkaIaC 10 Posted June 23, 2009 I watched the video, sorry to say, but this is "normal" for most users of ArmA 2. Not always, but especially while fast moving, after returning from map, after respawn....... Share this post Link to post Share on other sites
Motivator 10 Posted June 24, 2009 I have a big thread about it here http://forums.bistudio.com/showthread.php?t=75328, people say its normal, BS, no way this is normal and something that needs to be fixed. Share this post Link to post Share on other sites
HHawk 0 Posted June 29, 2009 I have a big thread about it here http://forums.bistudio.com/showthread.php?t=75328, people say its normal, BS, no way this is normal and something that needs to be fixed. Exactly my point; not normal. The only way I see to fix the flickering is by returning the game to the shop and ask for a full refund, since this game is apparently beta. Share this post Link to post Share on other sites
S!fkaIaC 10 Posted June 29, 2009 (edited) Hi,I'm having trouble getting the game to play. I received the game in the mail today, installed, patched to 1.02 and was greeted with a glaring bug. It seems as if different mip map levels "fight" with each other, resulting in flickering or missing textures. I've uploaded a sample to youtube here: http://www.youtube.com/watch?v=6DaoX1l6wy0 Does anyone know a possible fix? I'm playing on Vista 64, GeForce GTX 260 with the latest driver. Thanks in advance. Update: After reverting from GeForce 186.16 to the older 181.22, and selecting "Default" for the video memory setting in the game config, the problem appears to be fixed. Even so, a bugfix from BIS is neccessary - I'm not willing to stay at this driver version forever. @ karstux and motivator: The video karstux is referring to http://www.youtube.com/watch?v=6DaoX1l6wy0 is not the same as motivator posted in his initial post http://forums.bistudio.com/showpost.php?p=1319471&postcount=1 The texture flickering in the windows of buildings is there since ArmA 1. Also the problem that the preloading of textures (streaming) is even with high-end rigs far from perfect. But sometimes it is not possible to avoid it. If a mission features random selected respawn location it is obvious that the engine does not know which textures are required. Edited June 29, 2009 by S!fkaIaC Share this post Link to post Share on other sites
Hans Ludwig 0 Posted June 29, 2009 Exactly my point; not normal.The only way I see to fix the flickering is by returning the game to the shop and ask for a full refund, since this game is apparently ALPHA. Fixed Share this post Link to post Share on other sites