Fcn 10 Posted June 22, 2009 I've spent the last 2 hours trying to fix this. Basically whenever this mission is hosted on a dedicated server, it outputs the following error and the mission does not run. <Mission Name> contains bad link to a static object. Open it in the editor and save it again. It is only on a dedicated server, the mission runs fine on a local server. Please help. Oh god. Share this post Link to post Share on other sites
Winchester Delta_1 0 Posted July 28, 2009 I have the same man. I have been looking for a fix for this error for 2 day's now and i can't find annything. My mission works perfectly with evrybody on a private host. But once uploaded to the dedicated server it comes with the above error: <MISSION NAME> CONTAINS BAD LINK TO A STATIC OBJECT. oPEN IT IN THE EDITOR AND SAVE IT AGAIN. I'm also as desperate as the guy above.. i have been working for day's on this mission and now it can't start. P.S. The first test of the mission i made worked. but after soem changes and saving to Multiplayer it came up with that error. I also have some similar thing to the intropicture.paa file i have there. In some missions it works on dedicated and in others it can't find the file. And it's exectly the same code. the whole description.ext is the same. Please help us Share this post Link to post Share on other sites
kylania 568 Posted July 28, 2009 Maybe check your server's ARMA2.RPT for more detailed error messages? Share this post Link to post Share on other sites
xeno 234 Posted July 28, 2009 Check your waypoints (open up your mission.sqm file with a text editor and search for static in waypoints). This normally only happens if you have a waypoint that is either over a building or that uses buildingpositions with incorrect static object IDs (buildings, whatever). Chernarus object IDs changed after updating to 1.02. Xeno Share this post Link to post Share on other sites
Winchester Delta_1 0 Posted July 29, 2009 Oww okay thanks.... I also allready fixed my mission. I had to delete the AI group i was part of. I seperated from them and gave them new waypoints... Must have been gone wrong there. Thanks for the qiuck reply Share this post Link to post Share on other sites