Angle 10 Posted June 20, 2009 Any chance something as complex as those will ever grace the world arma with ther presence? Share this post Link to post Share on other sites
echo1 0 Posted June 20, 2009 There were scripts that simulated it in OFP, so I'm sure one will make it for ArmA. As for an official version? Hard to say. BIS's weapons animations tend to be a bit... primitive. Share this post Link to post Share on other sites
SaBrE_UK 0 Posted June 20, 2009 Hopefully possible whilst moving with the new inverse kinematics etc. :) Only a matter of time before modders take advantage of it :) Share this post Link to post Share on other sites
armatech 8 Posted June 20, 2009 Not to nit pick but "One word: Bolt Action Rechambering Animation." isnt that 4 words lol Share this post Link to post Share on other sites
Angle 10 Posted June 20, 2009 Not to nit pick but "One word: Bolt Action Rechambering Animation." isnt that 4 words lol NO! Its six. Maybe only the hand culd move but not the actual bolt. Its a step forward and it look better then nothing moving and a shellcasing being ejected thru solid metal. Share this post Link to post Share on other sites
Ghost 40 Posted June 20, 2009 If you press reload on the M24 or M40A3 you will see the bolt moves. Just not between shots and the hand does not follow the bolt. But the anims are there just need some cfg tweaking. Share this post Link to post Share on other sites
Wolfish King 0 Posted June 20, 2009 Not sure, I guess its way too hard. Share this post Link to post Share on other sites
galzohar 31 Posted June 20, 2009 In this case it's not primitive, it's non-existent. I mean there isn't even a sound. Share this post Link to post Share on other sites
welcome to hell 23 Posted June 20, 2009 As for an official version? Hard to say. BIS's weapons animations tend to be a bit... primitive. Yea i noticed that too. Weird, since they have their own motion capture studio! Share this post Link to post Share on other sites