wld427 1705 Posted June 18, 2009 Hey guys i was wondering if you could look at this skeleton real quick. i think i hav eit right but for soem reason the gatling_1 bone will not attach to the reargun.... "LeftGun_turret", "", "LeftGun", "LeftGun_Turret","RightGun_Turret","", "RightGun", "RightGun_Turret","RearGun_turret", "", "RearGun", "RearGun_Turret","", "gatling_1", "RearGun", "RearGun_Turret","" }; Share this post Link to post Share on other sites
modemmaik 53 Posted June 18, 2009 I am a bit puzzled... because the bone structure is defined in pairs (bone, attachedbone): "LeftGun_turret", "", "LeftGun", "LeftGun_Turret", "RightGun_Turret","", "RightGun","RightGun_Turret", "RearGun_turret", "", "RearGun", "RearGun_Turret", "", "gatling_1", "RearGun", "RearGun_Turret", "" May be this way: ... "RearGun", "RearGun_Turret", "gatling_1", "RearGun", Share this post Link to post Share on other sites
wld427 1705 Posted June 18, 2009 really? its how ive gotten all the machinegun turrets on all our helicopters working. thisis the first time though i have had to add an extra bone for the GAU... Share this post Link to post Share on other sites
[aps]gnat 28 Posted June 19, 2009 Yes, ALWAYS work in pairs. Write the config the same way and it all makes soooo much more sense. Only the Parent bone has to be terminated with a "" Share this post Link to post Share on other sites