Wynthorpe 10 Posted June 11, 2009 Is it still in Arma2? I remember it being in OPF and really enjoyed seeing who "took me out". Share this post Link to post Share on other sites
maddogx 13 Posted June 11, 2009 Nope, not by default anyway. When you die, your vision blurs and goes red while you drop to the floor. It looks pretty cool actually. Death cam can still be scripted pretty easily though, if the mission designer wants it. Share this post Link to post Share on other sites
Raggz 10 Posted June 11, 2009 Well, i prefer no death cam. If i find a real good spot i sure don't want it revealed. Share this post Link to post Share on other sites
froggyluv 2136 Posted June 11, 2009 Well, i prefer no death cam. If i find a real good spot i sure don't want it revealed. I think he means for single player mode as MP death-cam would be unfair. I miss OFP's death cam also, since there is no AAR, it's kinda nice to see where you went wrong or the enemy AI went right. As it is now, the cam does pull away to whomever shot you but it's in 1st person view and the screen is blood red so you can't really tell what happened. Share this post Link to post Share on other sites
NoRailgunner 0 Posted June 11, 2009 This was a bit cheating yourself in singleplayer campaigns. For training and tutorial purposes this camera/outro is ok. Share this post Link to post Share on other sites
Wynthorpe 10 Posted June 11, 2009 I think he means for single player mode as MP death-cam would be unfair. I miss OFP's death cam also, since there is no AAR, it's kinda nice to see where you went wrong or the enemy AI went right. As it is now, the cam does pull away to whomever shot you but it's in 1st person view and the screen is blood red so you can't really tell what happened. Yeah thats exactly what i meant :) for multiplayer its a no no, but for single player i would like to know where i went wrong, especially if i got wasted from behind etc... Im new to scripting so is there any tutorials on how to do this if i want to add it? Share this post Link to post Share on other sites
maddogx 13 Posted June 11, 2009 There are general scripting tutorials aplenty, but you'll want to start with the player death event script. Take a look here at the onPlayerKilled part. I'm not actually sure if it is still valid for Arma2, but it should start you off. :) Share this post Link to post Share on other sites
Wynthorpe 10 Posted June 11, 2009 There are general scripting tutorials aplenty, but you'll want to start with the player death event script. Take a look here at the onPlayerKilled part. I'm not actually sure if it is still valid for Arma2, but it should start you off. :) Ok cheers MadDogX :) i'll take a look at that. Share this post Link to post Share on other sites
sic-disaster 311 Posted June 11, 2009 This was a bit cheating yourself in singleplayer campaigns. For training and tutorial purposes this camera/outro is ok. I dont consider it cheating, because AI will be at different places every replay. Share this post Link to post Share on other sites
dreday 1 Posted June 11, 2009 Yep, I miss it as well. Along the same lines, I also miss the AARs from the original OFP. It was really good to know how many enemies you had wasted and how many men you had lost after every battle. Peace, DreDay Share this post Link to post Share on other sites