Alternus 10 Posted June 10, 2009 I have modeled a Taser-Gun & a Radar-Gun for Roleplaying mission pruposes on 3DS Max 9. Currently the models are "naked", untextured. I'm trying to figure out a good way to get them textured, and it doesn't matter if the texture isn't exactly like the real-model (just trying to get a decent texture on the model, something like a matt-black plastic texture. The thing is I don't know how to UVMAP at all - So I'm kinda stuck right now with the progress of getting these models ready in-game. Some pictures of the models can be seen here: http://img32.imageshack.us/img32/1884/clayradargun.jpg http://img188.imageshack.us/img188/6254/clayrtasergun1.jpg http://img196.imageshack.us/img196/6254/clayrtasergun1.jpg I would really appreciate any good tutorials for 3ds-max texturing in order to get the model ready, and if you have any good textures I could use please let me know! :) By the way, the Taser-Gun model is around 1,052 polygons @ 3DS Max (And I haven't connected all the vertexes - So i'm guessing around 2,500 polygons in total) And the Radar gun is around 3,400 Polygons without connecting all the vertexes Are they too much high-poly for ARMA2 or too heavy that they can cause FPS drops in-game? Or the polycount is okay? Share this post Link to post Share on other sites
rstratton 0 Posted June 11, 2009 poly count is ok for 1st lod. have u uvmapped the model? Share this post Link to post Share on other sites
PuFu 4600 Posted June 12, 2009 you should be able to find textures you need off cgtextures.com (you might need to edit, improve, work on those yourself). - UV map tut for 3dmax. - it has 4 parts uv map tutetc. just google uvmap, and you'll find a lot of information (most modeling programs such as max, maya, blender, modo etc are doing it in a similar way - some having some helping gimmicks to help you out though) good list of tuts http://www.3dm3.com/forum/f175/uv-unwraping-tutorials-low-poly-competition-10863/ Share this post Link to post Share on other sites
Taser Gun 10 Posted September 6, 2010 Hi! cool posts.. I am new to taser guns and I just got mine through a friend. It's also bare and what I did was to color it with a military color. It's cool though and you gave me really cool ideas. Share this post Link to post Share on other sites
JDog 11 Posted September 6, 2010 Tutorial: http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-1-the-high-poly-model/ It's quite lengthy (4 parts) but you learn a lot of tricks and how to do stuff following it through. It goes over uv-mapping in detail as well. Good luck. Share this post Link to post Share on other sites