.kju 3245 Posted June 7, 2009 (edited) Thread CLOSED! Please head to the PROPER projects forum for feedback, suggestion or support. #################################################### You can suggest small addon tweaks to be realized from today. Make sure to post one suggestion per ticket in the issue list. No long texts please. Looking forward to your ideas! :bounce3: Edited June 28, 2009 by kju Share this post Link to post Share on other sites
HotShot 0 Posted June 7, 2009 Any plans to release a PROPER Vegetation Replacement Pack as done for AA1 for AA2 to help with frame rates? A big project though, but I like the sound of some of the tweaks indicated already on the webpage (which has one too many / which breaks the link by the way). Share this post Link to post Share on other sites
.kju 3245 Posted June 7, 2009 Fixed the link. Thanks to you HotShot and DaSquade! PROPER Vegetation is on the list for sure. Basically any combination in the long run: * Play OFP islands with A1 or A2. * Play A1 islands with OFP or A2. * Play A2 islands with A1 or OFP. Also some 3rd party replacement packs are on the list. Added the ticket too. Share this post Link to post Share on other sites
7 0 Posted June 8, 2009 Why are you planning on removing the supersonic bullet crack? Share this post Link to post Share on other sites
nikita320106 0 Posted June 9, 2009 (edited) would be fine, if shells did not fall to ground , but fly off to half-meteror or somewhat, as it should be) === edit) would be nice, to disable finger/reload/gear markers completely make strafe/rollover-to left/to right a litle bit more slowly Edited June 10, 2009 by nikita320106 Share this post Link to post Share on other sites
Hitman 10 Posted June 9, 2009 These mods were the reason I came back to ArmA1. Great to hear your working on ArmA2 mods Q. Share this post Link to post Share on other sites
Thunderbird 0 Posted June 9, 2009 Good to see you back in action Q, well, if you ask me, I think that the AI dispersion values should be slightly increased as well as the Rate of Fire in order to make combat be more immersive. I managed to do that for the US weapons but still not for the russian ones. Regards, TB Share this post Link to post Share on other sites
.kju 3245 Posted June 9, 2009 gday TB :) please make tickets on the site. Share this post Link to post Share on other sites
.kju 3245 Posted June 28, 2009 ################################################## Thread CLOSED! Please head to the PROPER projects forum for feedback, suggestion or support. ################################################## Share this post Link to post Share on other sites