puzzola 10 Posted October 11, 2010 I used with satisfaction this tread, but now I have the last points to resolve. Do I have to write the taskobj in inverse order to show them in the correct one task2 = player createSimpleTask [".........."]; task2 setSimpleTaskDescription ["..................."]; task1 = player createSimpleTask [".............."]; task1 setSimpleTaskDescription [".............."]; Is there a reason why the diary don't show stressed letters (à , è etc.)? Is there a way to show the briefing before the mission start..........maybe in intro:confused: Share this post Link to post Share on other sites
kylania 568 Posted October 11, 2010 Yes, tasks need to be listed in reverse order. You can use stringtables to insert text in different languages. The briefing shows up before the mission starts, after picking slots but before the game begins. In the editor to see this you need to Shift-Click on the Preview button (also briefing.html needs to be in the missile folder even though it doesn't do anything anymore I believe). Share this post Link to post Share on other sites
shuko 59 Posted October 11, 2010 Is there a reason why the diary don't show stressed letters (à , è etc.)? http://forums.bistudio.com/showpost.php?p=1722482&postcount=2 Share this post Link to post Share on other sites
puzzola 10 Posted October 11, 2010 Thank you both. @kylania: I'm scripting a SP briefing, so there's no role choice. Share this post Link to post Share on other sites
araripe 10 Posted January 9, 2014 Thanks for sharing! I am creating a single player mission in Fallujah map and I'll need some complex things like it! Thank you so much! I am going to release my project in a few days. Probably by here too, but I will upload firstly to Play withSIX ;) Share this post Link to post Share on other sites