Hawkeye-mas 0 Posted April 27, 2009 Does anyone know where i can get the script for Xeno's backpack?? just trying to make my own SP mission and would like to add the option of a second weapon eg. Sniper with m24 and mp5. I dont want to use the weapon switching script because i then lose the amount of ammo use for both weapons, anyways hope someone has had this problem before. Share this post Link to post Share on other sites
xeno 234 Posted April 27, 2009 Take a look here: http://hx3.de/184101-beitrag74.html (German, but there are the scripts) Create a trigger, Condition: local player, Activation: handle = [] execVM "x_setupbackpack.sqf"; Create the two files, copy the code you find in the link into the corresponding file, that's it. Xeno Share this post Link to post Share on other sites
Hawkeye-mas 0 Posted April 29, 2009 thanks Xeno soooo much!!! amazing, how do you do it?!! Share this post Link to post Share on other sites
sgtice 10 Posted January 14, 2011 http://forums.bistudio.com/showthread.php?t=76731&highlight=respawn+custom+loadout so any idea why if you run it with the 2nd option on there it will reset your gear as soon as someone dies? Share this post Link to post Share on other sites
carlostex 38 Posted February 25, 2011 Is it possible for the script to return the weapon name instead of the class name? Because in the action menu apperas the class name like: m16a4_acg to backpack Share this post Link to post Share on other sites
Spectre1995 10 Posted April 17, 2011 How do I open the mission into editor?? I've been looking all over the place and it's really starting to get annoying >.< Share this post Link to post Share on other sites