Jump to content
Sign in to follow this  
desertjedi

Problem with ded. server and client on same PC

Recommended Posts

This video shows it all.

What's odd is that my framerate is fine (50-100 almost always). And that doesn't even look like a low framerate issue. It's more like a very consistent stutter when the enemy moves. I don't see or feel this in any other situation - it's only when looking at the enemy move - that's all.

You can see it in this vid as well (please view with HD On, Fullscreen On, Scaling Off).

I sed the Monitor server command and while playing Evo, the server shows 46fps.

I play hosted and the problem goes completely away. Is there some server setting I should change that might help this?

I'm running:

XP Pro 32-bit

4GB RAM

E8500@4.2Ghz

GTX 260 (somewhat overclocked)

If I can't fix this, I'm going back to hosted and then I miss out on a lot of good missions and mods.

Edited by DesertJedi

Share this post


Link to post
Share on other sites

Found this thread at Armaholic. It sounds like this is normal for a dedicated server. Can anyone confirm this?

I find it impossible to shoot an enemy that's "jumping" from one location to the next. It doesn't even have to be a scoped view. If you simply look at enemies that are about 150m away or further, they are jumping from one spot to the next. I tweaked the following setting but it had no effect:

MinErrorToSend=<limit> Minimal error to send updates across network. Default value is 0.01. Using smaller value can make units observed by binoculars or sniper rifle to move smoother.

Share this post


Link to post
Share on other sites

Yes this is the well known Arma beaming... gosh i pray that will be fixed for Arma2...

You can improve it alittle bit, by lowering the "nonguaranteedsize" from default 256 to like 64 (take a bit more bandwith then - neglect able) and as DesertJedi pointed it out, reduce "MinErrortosend" from default 0.01 to like 0.005 or even 0.0025.

Share this post


Link to post
Share on other sites

I still have a pretty good dedi config lying around at home, which I used while testing MP scripts. I can post the whole thing later on, but what Mr.G.C said is pretty much correct.

In fact, if you only intend to host locally (i.e. LAN), you could tweak the values even more because you have huge amounts of bandwidth available. That should pretty much eliminate the problem, at least in my experience.

Hopefully A2 will come with better interpolation, so that AI movement appears smoother instead of "warping".

Share this post


Link to post
Share on other sites

I tried tweaking the settings that were mentioned in the wiki as well the one mentioned by mr.g-c, neither had any effect.

Yes, MadDog, please post your server config, I'd like to try it!

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×