Curatalo 0 Posted April 14, 2009 So here's a script a dug up from a very old post that somebody helped me with. POW, and I cant get it to work. There's an error in the "rescue.sqf". If somebody could take a look at it. Its very small, and I se no problems with it! vip removeAction rescueAction; rescueAction = -1; vip joinSilent player; Thats all there is in the SQF, and I'm getting an error just infront of the "joinSilent player". Thanks for you're time! Share this post Link to post Share on other sites
snkman 351 Posted April 14, 2009 Try this: vip removeAction rescueAction; rescueAction = -1; [vip] joinSilent player; Share this post Link to post Share on other sites
Curatalo 0 Posted April 14, 2009 That worked! Thanks SNKMAN, you're helping me on multiple threads. keep it up! lol Share this post Link to post Share on other sites
SD_BOB 10 Posted April 16, 2009 Is there anychance you could post the full POW script dude? I assume there is more to it than the rescue.sqf I have been looking for a decent one. Cheers. Share this post Link to post Share on other sites
icebreakr 3159 Posted April 16, 2009 and if possibile one working in MP ;) Share this post Link to post Share on other sites
Curatalo 0 Posted April 16, 2009 Make a Trigger- Activation: None, Repeatedly (i think), Present Condition: ( { ( _x distance vip )<4 }count( units group player ) )>0 OnActivation : rescueAction = vip addAction[ "Follow Me!","rescue.sqf" ]; Deactiv: if( rescueAction != -1 )then{vip removeAction rescueAction; } Then create an .SQF file and put this in it : vip removeAction rescueAction; rescueAction = -1; [vip] joinSilent player; Then create the unit in game which you want to be the "POW", and at the top right when you are creating him, there is a little place that says "name", write "vip" in there. Be sure to place the .sqf into the mission folder. im not sure if this work's in MP. But there you go. All this does is make the "vip" unit join you're group. Share this post Link to post Share on other sites