mazza 1 Posted March 22, 2009 Will Arma2 have a better ferry/transport option for humans to utilise AI choppers?  Current options is to have the AI disemabark.  It would be good if there was a land command.  Its' frustrating when you call a UH in and have  hover around and top it off the pilot has to disembark. I know there are addons which address this, but I thought it would be a better option to have it part of the vanilla install. Looking forward to Arma2 Share this post Link to post Share on other sites
GepardenK 0 Posted March 22, 2009 A land command is needed no doubt! I hope someone from BIS is reading this topic, because such a small feature shouldnt be hard to implement once they know it is needed. or maybe, just maybe, its already inn arma2 Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted March 22, 2009 Shouldnt be hard to script otherwise... I cant do it but there are so many in the community that could IM SURE... But i totaly agree it´s needed. It would also be nice to be able to add WAYPOINTS to AI or Player ingame.. Like IE: F2: Click map add waypoint/s and desciption/s & order/s Share this post Link to post Share on other sites
Alex72 1 Posted March 22, 2009 +1 More options in the ME that we dont need to script or learn commands to initialize to get things done easier and faster. At least the commands that we use so often - like land. Share this post Link to post Share on other sites
evilnate 0 Posted March 22, 2009 I agree!! This was a major killer to great MP missions!! PLEASE try to give the Ai enough brains to fly/drive transport vehicles in a MP environment! I have a bunch of awesome coop missions in my scrap directory because I couldn't rely on Ai to insert/extract properly. If this is fixed there will be a sea of awesome missions for the community to play. Share this post Link to post Share on other sites
kavoven 4 Posted March 22, 2009 There where three commands in classic. The general signature was <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> heli land "land" The second land could be replaced with... I don't remember exactly, was some kind of getin/getout command? Is it that what you mean? Share this post Link to post Share on other sites
An-225 0 Posted March 23, 2009 I definitely agree, a "land" command is needed. Alex72, I agree there. The me needs to focus more on the GUI, and you should be able to select the loadout for each unit and ammo box without relying on heavy scripting. The same can be said for the altitude and speed at which you would like a unit to travel at. Share this post Link to post Share on other sites
Spy17 1 Posted March 23, 2009 Good idea to bring this up, hopefully there is time enogh to implement this feature into the game. Share this post Link to post Share on other sites
Nigelwow 10 Posted April 17, 2009 or a aircraft carrier lol... Share this post Link to post Share on other sites
Jex =TE= 0 Posted April 18, 2009 Agree - give us a land command and also a hover 2 feet off the deck so we can jump out command too. Share this post Link to post Share on other sites
wipman 1 Posted April 18, 2009 Hi, ole for that, i completly agree with the "land" and "hover low" AI commands. Let's C ya Share this post Link to post Share on other sites
Nigelwow 10 Posted April 18, 2009 Hi, ole for that, i completly agree with the "land" and "hover low" AI commands. Let's C ya yeah those are good commands Share this post Link to post Share on other sites