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icfhoop

Crew not to bail out

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Hello all, my question today is very simple (I hope). How do I make it to where an Abrams crew is unable to bail out of the tank if it is damaged. Thanks.

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I think that is AI behavior that you cannot override.

What you can do is put a Hit EventHandler on the tank, and never let the damage get greater than the damage level where crew ejects. It might work.

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<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">ejectDamageLimit = 0.45;

maybe works for tanks too

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I think that is AI behavior that you cannot override.

What you can do is put a Hit EventHandler on the tank, and never let the damage get greater than the damage level where crew ejects.  It might work.

Well in this case you never would be able to destroy the Tank, which use the Hit Event Handler!  smile_o.gif

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