=(97th)=Atomic 1 Posted December 16, 2008 Hi guys got myself a bit of a problem ... i exported my uvmap from o2 and onced i textured the map i tried to bring it back in as a paa and got the following error message "unable to load bitmap!". I'm using the photoshop pluggin. Ive tried to use the textview program and when i try and browse to the folder it shuts down. Anyone help me Thanks in advance Marcus Share this post Link to post Share on other sites
vilas 477 Posted December 16, 2008 use TGA, Photoshop plugin is not good we (P85) always work on TGA, than we export to PAA, cause plugin makes following errors: - CTD Textviewer - sometimes CTD Oxygen - sometimes creates multimasks and texture in game has black holes, black rain or whatever you call black dirt on texture use TGA please and than use Texturviewer from BIS Share this post Link to post Share on other sites
[aps]gnat 28 Posted December 16, 2008 You can also map TGAs in O2 as well (ie the texture referenced on the left hand side says "tga"), O2 will automaticly convert. Binizing also isnt a problem. (But I have heard this doesnt work for everyone) Share this post Link to post Share on other sites
Binkowski 26 Posted December 27, 2008 I use TGA files then convert them to PAA with O2. Works every time, looks nice in game too. Share this post Link to post Share on other sites