.kju 3245 Posted October 1, 2008 A friend said they only have one resolution LOD. Not sure if its true. This could be the reason though. Snake Man uses Modo to generate them and imports the model afterwards again. Also it seems the addon is not binarized. You could help the guy to point him to the right pages in the BIKI or forum. Share this post Link to post Share on other sites
SMERSH 0 Posted October 2, 2008 Thanks all for responses. Work proceeds also all your wishes and remarks will be considered. Share this post Link to post Share on other sites
Auss 208 Posted May 17, 2009 We were using this pack in the Australian island but found them full of errors, missing lods etc, We had to remove them all which is a shame as they have huge potential. I do hope you decide to fix them Share this post Link to post Share on other sites
wipman 1 Posted May 17, 2009 (edited) Hi, there're also some buildings that still oversized, that long white one with some rubbish inside, a thick entrance and a common door (doorless) at the left of this one, it's too tall; those two entrances should be like 2m tall or 2'20m as most of the old building entrances here in spain. However, you can still finding here old buildings (from 1760 to 1934) which their main entrance it's between 2'5 to 3m tall; anyways... it's easy to notice which buildings in this pimp pack are over sized if you place an AI in front the doors. Let's C ya Edit: I meant this building, as an example; there're others oversized too. Edited May 17, 2009 by wipman Share this post Link to post Share on other sites