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Crowe

Crowes Zoneprotect for mission makers

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Hi all,

I would like to present to you my first addon. It allows you the possibility to set up no-fire areas. Within these areas all projectiles and missiles will be destroyed and will not cause any damage to their target.

I developed this addon for the Arma Liga. It will be part of the official Arma Liga Mod in the next half-season. It will protect the referee and the respawn areas. Thanks to Mondkalb of armed tactics for the help.

How does it work?

The addons contains cubes in several sizes. These cubes have been made by using oxygen and conatain only a fire geometry. The fire Geometry defines the surface which bullets cannot get past. Unlike a scripted solution this addon helps you to save much performance in your mission. The addon contains also some visible cubes. This is useful to check if the protector is placed properly.

The addon contains the following cubes:

class name invilsible| class name visible | edge length (metres)

fg1x1x1                | fg1x1x1color        | 1

fg2x2x2                | fg2x2x2color        | 2

fg4x4x4                | fg4x4x4color        | 4

fg8x8x8                | fg8x8x8color        | 8

fg16x16x16           | fg16x16x16color   | 16

fg20x20x20           | fg20x20x20color   | 20

fg30x30x30           | fg30x30x30color   | 30

fg40x40x40           | fg40x40x40color   | 40

fg50x50x50           | fg50x50x50color   | 50

The addon contains the following cuboids:

class name invilsible | class name visible    | width height lenght

fg1x015x1              | fg1x015x1color        | 1 1 0.15

fg2x015x2              | fg2x015x2color        | 2 2 0.15

fg4x015x4              | fg4x015x4color        | 4 4 0.15

fg8x015x8              | fg8x015x8color        | 8 8 0.15

fg16x015x16           | fg16x015x16color    | 16 16 0.15

fg20x015x20           | fg20x015x20color    | 20 20 0.15

fg30x015x30           | fg30x015x30color    | 30 30 0.15

fg40x015x40           | fg40x015x40color    | 40 40 0.15

fg50x015x50           | fg50x015x50color    | 50 50 0.15

The origin of the coordinates is in the middle buttom surface of the cube or cuboids. You can use scripts to place them automatically.

Use it at your own risk.

Download:

Download Mirror webserver-login.de (Germany)

Download Mirror Armaholic.com

Download Mirror eprison.de

Feel free to post mirrors and feedback.

Yours

Crowe

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This is a great abstract idea that will have many uses.

Only 5KB too!

-So I take it the cuboids are to be used as a type of shield?

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Good job Crowe!

We thought about this idea ages ago in OFP, yet you were the

one to realize it. Very nice. smile_o.gif

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