Tankbuster 1747 Posted June 13, 2008 I'm rather embarrassed to ask because I used to make this work, all the way from OFP to ArmA, but now it doesn't. My addons don't seem to get recognised. I don't want to use the addon folder method. I dropped the osprey into my dbe1 addons folder and ran the editor (i go in via the mulitplayer/new/create game/new-editor route as recommended by BAS) and dropped a player into the map. I then couldn't find the Osprey in BLUFOR/air or empty/air. I didn't think much of it at the time, and moved on. A few days ago, I got bigmikes spr and dropped the pbo (yes I did unzip it first) into the addons dir AND the dbe1 addons dir and used this addweapon "SPR1" in the init line of the player, saved and previed it and got the error message, "cannot play, reqd content has been deleted etc etc". I've tried putting the pbos in deb1 addons only, in root/addons only or both but still NO addons seem to be available. I've copied the completed test missions to my server (with addons installed as above) and still, no addons work. I'm running XP Pro on both my machine and the server. I'm out of ideas, please guys, what basic error have I made here? Share this post Link to post Share on other sites
maddogx 13 Posted June 13, 2008 I don't want to use the addon folder method. Why not? Have you at least tried it to see if it works? Share this post Link to post Share on other sites
Yoma 0 Posted June 13, 2008 I don't want to use the addon folder method. You'll be sorry for that some time. Some examples that will render you sorry: -"Damn i get kicked from a whole lot of servers and i don't know why, i'm not loading any addons either, i think" -"Damn i get this errormessage when i load the game, now i wonder what out of 7 gazillion mods i start with is causing the problem" -"Damn my bloody game is DEADSLOW and i'm not loading any addons that i know of" etc etc etc Anyway, have it your way, it's your own time you'll be wasting. If you want a very simple solution: -Download my Addon Synch Tool -Create a directory under arma root folder called @MyMods -under this directory create a folder called Addons -copy the addons you want to use to the folder c:\Program Files\Bohemia Interactive\Arma\@MyMods\Addons -launch my tool, select any of the default servers. -go to launch tab -check the @MyMods in left pane. -check the tickbox "local game" -click the launch arma button Share this post Link to post Share on other sites
Tankbuster 1747 Posted June 13, 2008 I don't want to use the addon folder method. Why not? Have you at least tried it to see if it works? I have now, and that does seem to work. Bigmikes spr gives a config error, but that's probably unrelated. The opsrey addons does now work. Share this post Link to post Share on other sites
Tankbuster 1747 Posted June 13, 2008 I don't want to use the addon folder method. You'll be sorry for that some time. Some examples that will render you sorry: -"Damn i get kicked from a whole lot of servers and i don't know why, i'm not loading any addons either, i think" -"Damn i get this errormessage when i load the game, now i wonder what out of 7 gazillion mods i start with is causing the problem" -"Damn my bloody game is DEADSLOW and i'm not loading any addons that i know of" I'm well aware of your addon synchroniser and kegeteys launcher and have used them both in the past. However, I play with very few mods and my playing is usually limited to my own server with a few mates, so I don't think either application gains me much. Share this post Link to post Share on other sites
Tankbuster 1747 Posted June 13, 2008 Further observations, Bigmikes stuff seems a bit 'rough and ready' so I'm not suprised there's errors with it. I've decided not to use it, despite liking the idea of a silenced SPR. I still don't understand why just dropping these PBOs into the addons dir didn't work yet modfolder method does? Any thoughts? Share this post Link to post Share on other sites