BeerHunter 0 Posted June 8, 2008 Tried searching and for some odd reason no one seems to have mentioned this. ArmedA 2 should include some means of simulating being fired at. Project Reality has a suppression effect in the game that makes covering and suppression fire very effective. The recipients screen goes blurry making it hard to aim accurately while being fired at or near an explosion. Very effective and adds a touch of realism. Don't know how effective it would be with AI but they could be programmed to reduced accuracy or lower detect area when under fire. Share this post Link to post Share on other sites
PTV-Jobo 820 Posted June 9, 2008 Good point. I'd like to see a really good suppression and dispersion system. I hate getting AK-sniped 500 miles away, or seeing the enemy rush into their death while you are trying to suppress them. Share this post Link to post Share on other sites
-Variable- 0 Posted July 14, 2008 Most definitely. if suppressive fire is to be implemented in the game it will become much more realistic since only then we could use real infantry tactics. Share this post Link to post Share on other sites
-Variable- 0 Posted July 14, 2008 edit: sorry for the double post, browser problems. Share this post Link to post Share on other sites