ADO_Lesicilien 0 Posted June 7, 2008 HI Prior to remove the grass we had put this Quote[/b] ]terrainGrid=50.000000; in "player.armaprofile". But since version 1.14 does not work on my server. For the same ID, I put on 1 and it does not kick people who have the same ID. Did you have the same worries? Thank. Share this post Link to post Share on other sites
mr.g-c 6 Posted June 9, 2008 Shouldn't this go into the init.sqs/sqf from the mission? Share this post Link to post Share on other sites
ADO_Lesicilien 0 Posted June 9, 2008 Hi, Normally it was possible to do in configuring the server. So I would like to be able to do it again. There is person to worry? Share this post Link to post Share on other sites
ADO_Lesicilien 0 Posted June 17, 2008 HI, Nobody is able to BIS not even tell me why it is possible to remove the grass in the game? Whether a server windows or linux the worries persist ..... Share this post Link to post Share on other sites
killswitch 19 Posted June 17, 2008 HIPrior to remove the grass we had put this Quote[/b] ]terrainGrid=50.000000; in "player.armaprofile". But since version 1.14 does not work on my server. AFAIK, that has actually never worked. You can either use <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">setTerrainGrid 50;in the mission's init.sqs or init.sqf or perhaps make use of Doolittle's Global Server Config to force a certain terrain detail level for all missions on a server. Share this post Link to post Share on other sites
ADO_Lesicilien 0 Posted June 22, 2008 Hi, thank's! his works. Damage to spend there to do this, especially as this function is normally included in the profile of the terminal server. Another disappointment over to Thursday. Share this post Link to post Share on other sites