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Spy17

Shell lifetime?

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Is it possible to increase the time a shell exists?

If you use the BIS D30 gun and try to hit something at the other side of the map, you will find out that the shell just disappears. (tryed it while switching to an observer close to the target)

If they would fly longer you could use the default artillery for long range support. (an improved sight would be nice too)

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Of course you can, the correct parameter is

timeToLive = xx;

where xx is the amount of time in seconds

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Is there anny mod doing that for some or all weapons when fired by the player?

I would be most interested in sniper, artillery, tanks and AA

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Try out NonWonderDogs addons (NWD_TankBallistics, etc.), I think those also affect the timetolive settings

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Well, it's scriptable to work without changes to configuration.

So you would not need any addons.

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Thanks for the help!

I had a blast with the NWD_TankBallistics addon you recommendet!

It is possible to hit targets all over the map!

Great.

But it would be cool with a more precise sight system.

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For Artillery is the COC (Chain of Command), out for OFP but also soon for Arma i guess...

ACE-Mod will later also have such a complex artillery function incorporated.

Regards, Christian

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