Spy17 1 Posted April 21, 2008 Is it possible to increase the time a shell exists? If you use the BIS D30 gun and try to hit something at the other side of the map, you will find out that the shell just disappears. (tryed it while switching to an observer close to the target) If they would fly longer you could use the default artillery for long range support. (an improved sight would be nice too) Share this post Link to post Share on other sites
Karaya1 0 Posted April 21, 2008 Of course you can, the correct parameter is timeToLive = xx; where xx is the amount of time in seconds Share this post Link to post Share on other sites
Spy17 1 Posted April 21, 2008 Is there anny mod doing that for some or all weapons when fired by the player? I would be most interested in sniper, artillery, tanks and AA Share this post Link to post Share on other sites
Karaya1 0 Posted April 21, 2008 Try out NonWonderDogs addons (NWD_TankBallistics, etc.), I think those also affect the timetolive settings Share this post Link to post Share on other sites
baddo 0 Posted April 21, 2008 Well, it's scriptable to work without changes to configuration. So you would not need any addons. Share this post Link to post Share on other sites
Spy17 1 Posted April 21, 2008 Thanks for the help! I had a blast with the NWD_TankBallistics addon you recommendet! It is possible to hit targets all over the map! Great. But it would be cool with a more precise sight system. Share this post Link to post Share on other sites
mr.g-c 6 Posted April 21, 2008 For Artillery is the COC (Chain of Command), out for OFP but also soon for Arma i guess... ACE-Mod will later also have such a complex artillery function incorporated. Regards, Christian Share this post Link to post Share on other sites