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Enixj7

Any guides, tutorials?

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Hello I would like to find out if theres anyone guides / tuts out or if someone can help me in converting a weapon model into a working weapon in Armed Assault.

For testing purposes I have a custom weapon model (LR300), its in OBJ format and its textures are in TGA/PAA format. At the moment I am not to worried about bump and spec maps or custom animations. All I want to-do is make a stand alone weapon!

So heres where I've got to so far;

Imported my model to 02 scaled it and rotated it to the bis M4 sample model added bis aimpoint/magazine. Now how do I add the textures and get the model ingame using the m4 config bug free

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Not really, but do a search around the forums for BRBSEB, it's a bunch of tutorials made for OFP, but can be applied to ArmA, it should help you along.

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