phaeden 0 Posted January 4, 2008 Ok, I have created a terrain.png and terrain.pbl which work. No problems, I can load them and get them to run in buldozer. The problem I am having is that I went back and added a tremendous amount of detail to the terrain.png file (in Photoshop). I have saved everything exactly the same (4096x4096, 16 bit, Gray scale) but I simply cannot ever get buldozer to finish loading with the new data. It will start but always gets stuck in a loop that draws about 50% of my computer usage. I have spent hours trying to figure out what I changed. I have even gone as far as opening up the .png that works, copy and pasting the new data and resaving it to see if I was screwing something up in that portion. I have checked and rechecked (over and over) the .pbl file and nothing is wrong. I can use the .pbl file if it is directed to the old terrain.png file and it works fine. The only difference between the two .png file I have been able to figure out is the size. The new one is about 4 MB larger than that old one (which was 11 MB). When I load the old one, it takes about a minute to go from starting buldozer to seeing the terrain map. With the new one, I have let the computer run for 6 hours (! and it still never finished. I am truly at my wits end. I have absolutely no idea what could be causing the problem. I even went back and removed a very large section of terrain data to reduce the size of the file, but buldozer still wouldn't load. Any recommendations, suggestions, comments? Thanks in advance. Share this post Link to post Share on other sites
Nicholas Bell 0 Posted January 4, 2008 Have you tried opening and saving the png file in Wilbur? Share this post Link to post Share on other sites
[aps]gnat 28 Posted January 4, 2008 Similar, have you tried re-saving with ImageMagick ... sounds like its not a true greyscale or something anymore. Has the upper/low range changed too much within the png? Compare # of colours and Min/Max between each ..... Share this post Link to post Share on other sites
luki 53 Posted January 4, 2008 Do you have Objects on your map? Share this post Link to post Share on other sites
opteryx 1562 Posted January 4, 2008 This can also happen if you save the png without flattening the image in PS for some weird reason. -edit- You do mean loading Buldozer with the new terrain successfully imported right? If you mean not being able to import on a WIP like ace said, copy all objects (ctrl+a--> ctrl+c), delete, import terrain, then paste absolute (shift+v) Also, buldozer should not run while importing. Share this post Link to post Share on other sites
phaeden 0 Posted January 4, 2008 Quote[/b] ]Have you tried opening and saving the png file in Wilbur? I did not do that yesterday, but I tried it today and it says it had to convert from a 24bit image, which I did not save it as (saved it as a 16bit), so I let it do its thing, saved it again, then the loaded it into Visitor. When I import it, the terrain looks correct, but once again when I start buldozer, it never finishes loading. Quote[/b] ]...with ImageMagick ... sounds like its not a true greyscale or something anymore. Has the upper/low range changed too much within the png? I am downloading ImageMagick now to see if that will do it. It is saved as a grayscale image so there is no color data in it at all... but I am not sure this is absolutely true. The range between grays is exactly the same as in the .png that works. Quote[/b] ]Do you have Objects on your map? Nope, nothing yet. I haven't even imported the sat map yet. Quote[/b] ]This can also happen if you save the png without flattening the image in PS for some weird reason.-edit- You do mean loading Buldozer with the new terrain successfully imported right? If you mean not being able to import on a WIP like ace said, copy all objects (ctrl+a--> ctrl+c), delete, import terrain, then paste absolute (shift+v) Also, buldozer should not run while importing. I did make the PS image in layers and then flattened it to save it. I don't have any objects yet. Buldozer is not running until it is imported into visitor. I appreciate all your comments. I have no fraking idea why it still is not working. Share this post Link to post Share on other sites
phaeden 0 Posted January 4, 2008 oops - double post Share this post Link to post Share on other sites
opteryx 1562 Posted January 4, 2008 What's the cell size? I can recall some problems with 4096x4096 sized height maps. Share this post Link to post Share on other sites
phaeden 0 Posted January 4, 2008 It is 4096 but so is the .png version that works. Share this post Link to post Share on other sites
phaeden 0 Posted January 5, 2008 Well, I did absolutely nothing different and the problem has gone away. I will chalk that one up to space monkeys trying to ruin my life. Share this post Link to post Share on other sites