CyDoN 0 Posted November 30, 2007 ArmA was realeased to be base on Coop thats my idea and we see that from the maps that have been releasaed. Now ArmA 2 will it be more PvP based? I mean official maps are always the best idea, of course Zaphods maps are great but offical maps have another feeling, see starcraft/warcraft/cs/quake/bf series. All these games had official maps released by their creators and some custom maps made the game just feel differant. What about here. Will it have any massive PvP battles? Share this post Link to post Share on other sites
Inkompetent 0 Posted November 30, 2007 As the earlier games I'd think it will be mostly about CO-OP. Hopefully we'll see some good force on force maps, but I don't think it will be many. Share this post Link to post Share on other sites
smellyjelly 0 Posted November 30, 2007 I thought it was going to be based more on singleplayer, hence the improved AI, three singleplayer campaigns, ect. Share this post Link to post Share on other sites
mr.g-c 6 Posted December 3, 2007 Who knows, maybe the Developers reading the suggestions very often and maybe this time they manage it to bring the ultimate experience for SP and MP in one Game Hope they make it! Regards, Christian Share this post Link to post Share on other sites
-Total- 0 Posted December 3, 2007 My reply from another thread: Quote[/b] ]Imagine an ArmA MMOFPS where making rank is not nearly as easy as it is in COD4. You start off as a Private. You are issued only an M16. You have to make 1000 points to reach PFC. The distance between PFC and Corporal is 2500 points. Each rank widens the gap farther and farther out making it a process of MONTHS to make officer. Each up in rank gives you more priveleges (kinda like Evolution).Require training for vehicles and weapons. You are engaged in a battle one evening. Gets late, you go to bed. The following evening, you log on. Either your side won or lost the battle or it's still going on, but the game is not over by a long shot. The battelfield evolves as the players do. Think outside of the existing community. How could BIS make that community GROW in the face of the current marketable games? A growing community = more cash inflow. Any dev studio that says they would not like that is lying LOL! Another Coop AI-based game building up the player base? Doubtful. I talked 15 people into buying ArmA. They all quit playing after 2 months due to the full PvP potential not being used. They got bored directing AI. HOnestly, I did too. That's 15 people who bought the game who probably will not buy ArmA2 if it's ArmA with better graphics. BIS could run the MMOFPS servers. People pay to play to maintain the servers and provide cash for updates. Now, this is not saying that a Coop mode could not be made as well for people who wanna run a dedicated server and play the conventional OFP/ArmA-style play. Actually, alot of people might just play both and enjoy ALL aspects of the game. It just depends on if BIS and those with the greater influence can look past what they are comfortabley used to and carry it a step beyond. Share this post Link to post Share on other sites
CyDoN 0 Posted December 4, 2007 Imagine an ArmA MMOFPS where making rank is not nearly as easy as it is in COD4. You start off as a Private. You are issued only an M16. You have to make 1000 points to reach PFC. The distance between PFC and Corporal is 2500 points. Each rank widens the gap farther and farther out making it a process of MONTHS to make officer. Each up in rank gives you more priveleges (kinda like Evolution).Require training for vehicles and weapons. You are engaged in a battle one evening. Gets late, you go to bed. The following evening, you log on. Either your side won or lost the battle or it's still going on, but the game is not over by a long shot. The battelfield evolves as the players do. Think outside of the existing community. How could BIS make that community GROW in the face of the current marketable games? A growing community = more cash inflow. Any dev studio that says they would not like that is lying LOL! Another Coop AI-based game building up the player base? Doubtful. I talked 15 people into buying ArmA. They all quit playing after 2 months due to the full PvP potential not being used. They got bored directing AI. HOnestly, I did too. That's 15 people who bought the game who probably will not buy ArmA2 if it's ArmA with better graphics. BIS could run the MMOFPS servers. People pay to play to maintain the servers and provide cash for updates. Now, this is not saying that a Coop mode could not be made as well for people who wanna run a dedicated server and play the conventional OFP/ArmA-style play. Actually, alot of people might just play both and enjoy ALL aspects of the game. It just depends on if BIS and those with the greater influence can look past what they are comfortabley used to and carry it a step beyond. First you have a point there and I think that in most things u are right. BUT pay to play is something i would NEVER do i feel like i am cheated infront of my eyes. World in Conflict has massive official servers and GuildWars too if u want to see the other side of the coin. This system is familiar to us from other games and it works without having trouble, but i still think that offical servers would be super awosome but it would cost a lot of money. The best idea would just be official maps that could be run on any server. The map package of the game is redicoulous at least for the capabilities of the game... If ArmA 2 is just a reshaped arma without any more on-line PvP warefare there is no really use for me to buy it. Finally look at all those cups and leagues where teams compete - would not say on-line camapaigns because there is not really a tournament. Share this post Link to post Share on other sites