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Medusa

Sounds and dialog reference needed

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I want to use some of the built-in prerecorded dialogs and other sounds in my custom missions. So far I've been finding the sounds by opening the official missions and reading the strings from the files. But that is a pain.

It would be pretty useful if there were a reference document with the descriptions and names of the sounds, wouldn't it? Just like there are reference documents for objects and weapons names for example. I couldn't find anything at the ArmA wiki page, and searching has turned up nothing.

Helps? smile_o.gif

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Not sure. Maybe ArmA Edit has some sort of list or

is useful in another way here. Could be worth a try.

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Thanks! That's what I was looking for.

But not all is well. (Yeah this can't just work. It's got to give me trouble. icon_rolleyes.gif )

Some sounds work and others do not! Most mission sounds (MxxRxx) work, a few do not work. But most universal sounds DO NOT work, and only very few work. For example, 'player sideRadio UNIV_r09' works fine, but 'player sideRadio UNIV_r10' does not. Almost every UNIV_ sound does not work. ArmA pauses the mission when the sound is supposed to fire and it spits out the "can't find sound" error message.

Strange thing is, I've used DePBO to extract sounds.pbo and all the sounds are there! The two sounds I mentioned above are right there side by side in sounds.pbo, and one works and the other does not.

What the???

No I'm not making typos in my missions! I've spent all evening working on this. I'm positive that something really weird is going on...

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