arremba_san_zorzo 0 Posted October 5, 2007 Hi, after a period of hard work PedagneMOD can present the new models of italian rifle: Beretta AR7090 / SC7090 /SCS7090. At date i quarreling iet with nohq/smdi textures, but i hope that i will solved it soon. The rifle is the last difficult before the release of the first step of the PedagneMOD italian units for ARMA. Bie Arremba San Zorzo Below the photogalleries link: http://ofp.gamepark.cz/_hosted/pedagnemod/Screen051007/AR7090_1.jpg http://ofp.gamepark.cz/_hosted/pedagnemod/Screen051007/AR7090_2.jpg http://ofp.gamepark.cz/_hosted....aim.jpg http://ofp.gamepark.cz/_hosted....cog.jpg http://ofp.gamepark.cz/_hosted...._gl.jpg http://ofp.gamepark.cz/_hosted/pedagnemod/Screen051007/AR7090_6_gl.jpg http://ofp.gamepark.cz/_hosted....ped.jpg http://ofp.gamepark.cz/_hosted...._sd.jpg http://ofp.gamepark.cz/_hosted...._sd.jpg http://ofp.gamepark.cz/_hosted...._sd.jpg http://ofp.gamepark.cz/_hosted/pedagnemod/Screen051007/SC7090_11.jpg http://ofp.gamepark.cz/_hosted/pedagnemod/Screen051007/SC7090_12.jpg http://ofp.gamepark.cz/_hosted....aim.jpg http://ofp.gamepark.cz/_hosted....cog.jpg http://ofp.gamepark.cz/_hosted....cog.jpg http://ofp.gamepark.cz/_hosted...._gl.jpg http://ofp.gamepark.cz/_hosted...._gl.jpg http://ofp.gamepark.cz/_hosted...._gl.jpg http://ofp.gamepark.cz/_hosted....(2).jpg http://ofp.gamepark.cz/_hosted/pedagnemod/Screen051007/SCS7090_20.jpg http://ofp.gamepark.cz/_hosted....aim.jpg http://ofp.gamepark.cz/_hosted...._sd.jpg http://ofp.gamepark.cz/_hosted....(2).jpg http://ofp.gamepark.cz/_hosted....(2).jpg Share this post Link to post Share on other sites
Wolfrug 0 Posted October 5, 2007 Wow. Really sweet-looking rifle. Keep up the good work! (what family of rifles does that belong to? Looks M16-ish). Regards, Wolfrug Share this post Link to post Share on other sites
arremba_san_zorzo 0 Posted October 5, 2007 It's the italian base rifle of the army. Share this post Link to post Share on other sites
simba 0 Posted October 5, 2007 I love it too, weathered textures, original weapon with many variations if sounds, anims and config are well done should be a very cool rifle Share this post Link to post Share on other sites
wolfsblut_ 0 Posted October 5, 2007 Bellissimissima. Realy nice work. Share this post Link to post Share on other sites
arremba_san_zorzo 0 Posted October 6, 2007 Thans very much, now start the beta test on the battlefield. One question about the nohq smdi of my rifle: i have a picture name ie beretta_co.paa, as the linker split tutorial i have converted it in beretta_nohq.paa, and it in beretta_smdi with tw2. But in O2 viewer appears the old nohq (referred to M16 BIS). In O2 viewer we are not iet in a definited addon. So, i think that the information that makes to corrispond the beretta_co.paa to beretta_nohq.paa is writed in other script over the string in the config file. Can someone explain me? Excuseme my bad english, i hope that the question is clear. thanks in any case Share this post Link to post Share on other sites
Jackal326 1182 Posted October 6, 2007 Thans very much, now start the beta test on the battlefield. One question about the nohq smdi of my rifle: i have a picture name ie beretta_co.paa, as the linker split tutorial i have converted it in beretta_nohq.paa, and it in beretta_smdi with tw2. But in O2 viewer appears the old nohq (referred to M16 BIS). In O2 viewer we are not iet in a definited addon. So, i think that the information that makes to corrispond the beretta_co.paa to beretta_nohq.paa is writed in other script over the string in the config file. Can someone explain me? Excuseme my bad english, i hope that the question is clear. thanks in any case Well, if you're previewing the normal map (NOHQ) and specular map (SMDI) textures in O2, then you're probably using an RVMAT file that is pointing towards the M16's NOHQ/SMDI files and not your custom files. You'll need to duplicate the RVMAT file and edit the paths to the two textures in order for it to work correctly. Share this post Link to post Share on other sites
Zadoff1880 0 Posted October 6, 2007 I want to give those weapons to Yacek's upcoming mercs, those weaps, or the Famas. Share this post Link to post Share on other sites
arremba_san_zorzo 0 Posted October 6, 2007 @Jackal326: thanks for your suggest. I will try it soon! @Zadoff1880: great! Soon, i will remap the Beretta PM12 directily imported from OFP, and will make (satisfy a request) a Beretta mod 70 for Carabinieri's Officer Share this post Link to post Share on other sites
arremba_san_zorzo 0 Posted October 6, 2007 Thanks Jakal326! YEEEESSSS! I have solved the nohq/smdi/rvmat question, as you can see below large image: http://ofp.gamepark.cz/_hosted....(2).jpg http://ofp.gamepark.cz/_hosted/pedagnemod/Screen051007/AR7090_26.jpg Share this post Link to post Share on other sites
Jackal326 1182 Posted October 6, 2007 Glad I could help mate. The weapons certainly look more realistic with the normals and spec. maps applied. Share this post Link to post Share on other sites