MehMan 0 Posted August 30, 2007 Please please please please, for the love of god almighty make the animations WEAPON tied instead of PLAYER tied. It ruins the buzz when you see a sniper hold his m24 like it was an M16. And please add bolt animations for bolt-action weapons(like the M24 or M40). Or at least the possibility for that. And use of covering fire. This is one thing that is probably in all the topics around and if not it's a shame. Share this post Link to post Share on other sites
SaBrE_UK 0 Posted August 31, 2007 This is something I'd like to see. Doubt it'll be included, though Share this post Link to post Share on other sites
Kirby 2 Posted September 1, 2007 I already posted something simler to this. Maybe hand memory points on the weapon to show where and at what angle the left and right hands should hold the gun. Share this post Link to post Share on other sites
crassus 0 Posted September 6, 2007 ... It ruins the buzz when you see a sniper hold his m24 like it was an M16. And please add bolt animations for bolt-action weapons(like the M24 or M40). Or at least the possibility for that. Yes!! Among the "realism-killers" I see in most if not all games that have the M24 is firing it while kneeling or standing! Â If a weapon has a bipod or tripod, please go a step further and model its deployment, and allow for its use where appropriate. Another "killer" is seeing all shoulder-fired weapons being held/aimed in the exact same manner . Example: A soldier holding/aiming M4 or M16, then arming himself with Steyr AUG assault rifle will have the non-firing hand holding the barrel of the AUG, rather than the foregrip. The same with AT weapons. "Ugh!" Share this post Link to post Share on other sites