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darkhans

Critik

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Hi kamerads, w play and play and play .....each time the AI is at first seeing me it doesnt matter if its 200m or 300 m trough busches and trees.

And they shooting like Laser beamed.....

Is that the reality ?

Or is someone here with a solution ?

HBelp wellcome

Darkhans

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high dispersion weapons is one of the solutions.

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Here is the solution,or my solution

Add AIdispersionCoefX/Y values on magazines

Decrease AI sensitivityear

Decrease visibilefiretime,audiblefire and visible fire values on magazines

Set some kind of value like aimprecision to compensate them

Remove airlock from the fucking mg tank turrets

Set nightvision value to 0 so if they want to snipe you in the middle of the night they must use NVG's but maybe it doesn't work

Unistall ArmA and wait for a better game,maybe Game2 or go crazy,go postal

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high dispersion weapons is one of the solutions.

Is not a good solution.Did you ever played OFP with silly JAM magazines?How many times you have been sniped by a stupid bot armed with an SKS from 300 meters with a single shot and his weapon was loaded with HD mags?

AI doesn't care about weapon dispersion,they can compensate it,you are forced to use the AIdispersioncoefX/Y value to avoid it

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You could just simply decrease the precision of the ai in your player config file.

Playername.ArmAProfile

Open it up with a text editor and change these lines to edit the ai's precision.

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">precisionFriendly=0.600000;

precisionEnemy=0.600000;

1-0 is the range it can be changed as far as I know 1 being laserbeam

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