Cloughy 0 Posted July 24, 2007 Which is the best way to end my coop mission. I use #End1 and #End2. Seem to take ages after triggered and then goes to the lobby, just flashed up the lobby screen. Whats the best way? Should i only fire the trigger on the server? Cheers GC Share this post Link to post Share on other sites
eJay 1 Posted July 24, 2007 Hmm you can use BAS F template with multi ending controller or create trigger with ForceEnd in activation line. Share this post Link to post Share on other sites
ManDay 0 Posted July 24, 2007 ( findDisplay 46 )closeDisplay 0; Share this post Link to post Share on other sites
Cloughy 0 Posted July 24, 2007 ( findDisplay 46 )closeDisplay 0; Take it this is to keep the Debrief open at the end? Cheers GC Share this post Link to post Share on other sites
fer 21 Posted July 25, 2007 Which is the best way to end my coop mission. I use #End1 and #End2. Seem to take ages after triggered and then goes to the lobby, just flashed up the lobby screen.Whats the best way? Should i only fire the trigger on the server? Cheers GC You might find the MP Ending Controller included in the BAS f mission development framework is the solution. It controls the ending across all clients and the server, so that everyone sees the debriefing correctly. Everything is explained with easy-to-follow instructions ( we hope! ), in an illustrated manual. You can get the latest build from the link in my signature. Share this post Link to post Share on other sites
Cloughy 0 Posted July 26, 2007 Cheers I will have a look. Cheers GC Share this post Link to post Share on other sites