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Cloughy

Detecting if a Player spawned into a certain spot

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Is there away i can detect if a player is going to spawn into a spot on my team which is a captured officer.

If this is the case, i want that player to spawn as a seagul. I dont really want to end the mission, if all the other slots are full.

I know i can use the if player == slaofficer then..., but i want to detect this before the spawning.

Would i have to use the onPlayerKilled.sqs setup?

Cheers

GC

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Well could i kick the player if he spawns in the spot?

Cheers

GC

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No, does only work in SP as far as I know. But a good idea for a workarround.

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