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kocrachon

Bridge problem get worst?

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So I am playing around int he editor and I am making squads and walking over the bridge and yet my guys aren't following me over the bridge... then I made a vehicle column go to drive over the bridge but instead they go around, and some times into the water...

Is it me or did this patch make the bridge problem even worst?

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Tr putting a move waypoint at the place where the the road and the bridge overlap (in the editor), and one where they overlap at the other side.

The AI seems to cross certain bridges only from one side, dunno why. (Pathways only work 1 way? huh.gif )

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but how do I get them to follow me over the bridge when I am the leader? Some times the number 2 guy will follow but the rest wills it there like a bunch of headless chickens.

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Ancient bridge issue carried over from Flashpoint never resolved by the developers.

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Guest

think the problem is the group try vehicules other the bridge 1 by 1 (no squad of more than 1 armor,vehicle)

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This is the one major issue that turns me into a crybaby. The bridge-crossing problem is listed but not assigned on the bugtracker so everyone interested should go over there and sign on to this issue.

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The bridge problem is getting better, but it's not fixed and getting better very slowly.

There is a big difference between having an individual unit move over a bridge and having a formation move over a bridge. Ordering two AI at the same time to move will often cause them to make a "two-man formation" which hinders their free movement.

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